Inquisition
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Everything posted by Inquisition
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Thanks alot for posting this craft(and comic), Ive been waiting to pull it apart to see what makes it tick and to see how heavy it is. Will have to take it out for a proper test drive later.
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Do you have the time Grandad?
Inquisition replied to FlipNascar's topic in KSP1 The Spacecraft Exchange
That is amazing, jaw was hanging open when I saw all the gears. -
"Duna, Ore Bust!" -- a KSP Graphic Novel (COMPLETE)
Inquisition replied to Mister Dilsby's topic in KSP1 Mission Reports
Well to be honest I wanted your Hummlebee. I can wait for when your ready to release them.- 598 replies
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- kerbfleet
- graphic novel
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"Duna, Ore Bust!" -- a KSP Graphic Novel (COMPLETE)
Inquisition replied to Mister Dilsby's topic in KSP1 Mission Reports
Really liked your comic strip/novel and general design of your crafts, any chance we can get the craft files?- 598 replies
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- kerbfleet
- graphic novel
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Any way to choose specific contracts?
Inquisition replied to Inquisition's topic in KSP1 Gameplay Questions and Tutorials
Thanks for all the answers. -
Any way to choose specific contracts?
Inquisition replied to Inquisition's topic in KSP1 Gameplay Questions and Tutorials
My only current active contracts are explore Ike and Gilly, and one for using the telescope from the official mod pack that was just released, so I have 3 total contracts active. -
I want to take Kerbals to Duna, yet I have no contracts to go there. I have already done the explore Duna contract, so I thought planting a flag or gather science from space/surface would come up as a contract but they do not? I spent 30 minutes declining contracts and nothing I wanted showed up. Is there any way to specify what contracts you want? maybe a mod? Also what are the requirements for the revert button to grey out ? Is it distance traveled? time spent in mission?
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I break saves with every update, I really should have saved all my data, as I miss quite a few of my earlier designs.
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Also no official live steam this week
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Good luck, I almost downloaded it when I saw Scott Manly used it on his videos, although to be fair he only used it for the extra information it provides not auto pilot.
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I already did a search but nothing came up so.... Are there any plans to integrate the kerbalizer into KSP? Just curious because I was thinking of buying it.
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Will there be ship parts(ocean ship) and shipyard?
Inquisition replied to Cesrate's topic in KSP1 Discussion
Are you sure about that? If I remember right, during Kerbal Con, they mentioned submarines and other ocean vessels, I mean it wasn't set in stone, but they were certainly discussing it. -
Invent a name for the first city on Kerbin.
Inquisition replied to Custard Donut (In Space)'s topic in KSP1 Discussion
The Crater Formerly Known as Kerbtopia. -
Wow 15 hours for an antenna mast road trip, that is dedication.
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My guess is that the structure is bugged underground and that there is a separate identical structure on Ike, that will provide an additional clue. Basicly I think it going to tell the tale of how Kerbals came from Duna.
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I would really like to see some flight planning because getting to those new planets is crazy hard on a stock game, even when using that thread that calculates all the values for you. Doing advanced rocket science math isn't very fun or exciting.
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I started as a beta and never played again until about 3 months ago. Went down the french heavy line. So I have a Tiger/Panther AMX 50 100 Vk2801 Valentine and some other tanks msg me here or on there. Name is Inquisition
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How did you find out about Kerbal Space Program
Inquisition replied to Grand Lander's topic in KSP1 Discussion
My BARIS from abandonia crashes all the time. I found this game from an article on IGN, something about top 5 unique indy games coming out. This was the only one that was playable. Think there was one that was a fps sharks vs divers, and another about robots hunting humans like big game hunters. -
I didn\'t care for orbiter, couldn\'t get into how many controls there were.When you sit on the launchpad for 15minutes trying to just lite the main engines, its too complex for anyone but your diehard simfan. It reminded me of older sim games with the 85 page manual on how to operate the craft. Silent hunter 4 was button heavy and complex for a sim but yet wasn\'t overly complicated either. This game is great cause anyone could walk up to a rocket on the launch pad and ask 'how do I fly this?' One spacebar press later they are driving whatever creative impulse they just built.
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[UNOFFICIAL/FANMADE] 0.17 Discussion thread
Inquisition replied to kacperrutka26's topic in KSP1 Discussion
I liked the first red design, very foreign, the updated color looks abit like brown earth soil. -
Request : Kerbal Katapult
Inquisition replied to Inquisition's topic in KSP1 The Spacecraft Exchange
I think I came up with a primitive catapult. Able to launch kerbals with the greatest of ease to heights of atleast 4000m. To use, simply apply jet exhaust directly to the kerbal. -
I would like to fling some kerbals around using some sort of catapult, or multiple launch rocket system. An even better design would see this system employable on the mun, or some sorta plane you can launch EVA kerbal guided rockets. Basically I would like to see a variety of designs to launch/fling EVA suited kerbals.
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[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Inquisition replied to Yogui87's topic in KSP1 Mod Releases
For your new warhammer40k ship could you make it chapter neutral, what I mean is I would not want to fly around in some Ultramarine/Blood Angels ship.