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rewdew2

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Everything posted by rewdew2

  1. Oh dear... it appears my amazing animation has taken the type abilities of people who were looking at it. Here, let me just bump this to the top with... this pictures of Slend Kerman
  2. Hey guess what! i've got something no-KSP animated. The lines are of wheatley from portal 2, but i had to pick ones where he shows a great deal of emotion, for the best results, and test of skill.
  3. Well, here are some renders of the same animation (that probably will get posted sometime this weekend.) Hopefully the motion blur can help define some of his actions a bit better.
  4. Well, i got some books on character creation, animation, and modeling. So here's some renders of a guy that seems to keep popping up in my dreams.... So... yeah. Took me about an hour and a half to make. what do you guys think?
  5. Yes, i do get told that a lot. i also get told "more pale, less pale" alot too here's what it used to be Here's what it is now. the eyes are like that because... i wanted to give them a bit better way of showing emotion, because they're kerbals, they don't have eyelids to show what they're feeling... But then again, they've come a LONG way from where they were. oh here's a bit i did, the title is "Never forget"
  6. Well then let's see... I have this... practice sculpt of a head... This.. stuff base of a sci-fi dream i had.
  7. So are you still extracting game files, or making these yourselves? I kind of preffer making the models and stuff myself, because then i can have greater quality assurance. (like it would be a complete model, not just what the player sees in game) PS: this is not a finished scene.
  8. Also, if they don't legaly change the name of the first man on mars to "philip J. Fry" I quit.
  9. Well, i would suggest setting it to MPEG, the encoding format be AVI and the codec set to mpeg-4(divx) Audio should be MP3, and that's what i use for my videos, and i'm happy with the quality EDIT: Btw, here's an image! Just working on some stuff... for some things...
  10. I'm using blender. i've been using blender for 2 years (and that pretty much is all my 3D experience right there) And here's the best part.... There's not a single texture on that scene(unless you count the 16 pixels that are drew), its all high-poly modeling, and fancy lighting effects.
  11. -sigh- okay... Here's another image to keep this from turning into a chat forum.
  12. Hey Rareden, You can still extract files from the games right? If so, could you do me a small favor and extract the trucks that you see driving around for me please?
  13. i think i know how you could do something like this. Mod the game so that you can, 1. drive vehicles like rovers (right click and get in as if they were seats) 2. be able to hit the kerbals walking around like they're kerbalnauts on EVA. (they'll get back up and go back to what they were doing) But this would have to be like, you place a part in the VAB, and it's like hitting launch. but it stays the same VAB scene.
  14. Here, let me bump it up for you, but i need a reason... i know! more images! The following are some sneak peaks at the interior VAB i'm working on. I had to do the zoom thing because... it's just SO FREAKING BIG!
  15. Well actually i have it set to 75 posts per page. so it's only at page 26 for me...
  16. video.. thing? Um, here's a small animation i did, rendered it in like an hour. I was getting rid of an old model, so i figured i'd use it one last time for something.
  17. It doesn't look bad, but kerbals have a bit more stout of a body. Kind of like this But probably a bit more round in the gut area. (P.S. Yes, this was done in blender, and yes, he has a beard.)
  18. Yes! this is perfect! this is EXACTLY what the game needs! (no sarcasm!)
  19. So i went through some of my older files.... and i found this. i think it kind of fits. It's also kind of early lip sync stuff, so it's not all that good.
  20. Did... did you just give him a ban snickers or something? Anyway... yeah... i've been working on stuff! HOPEFULLY i'll get something out this week.
  21. Oh well no wonder people aren't responding. Yes, you may reply to this thread. also, here's the truck in action.
  22. Yes, i did do that to help give them a bit more of a "kerbal look"
  23. Oh dear, here let me bring this to the first page. i don't think this should die on the second page.
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