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AveXx

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Posts posted by AveXx

  1. I hope its doesnt get to that point. And while its a bummer that KSP1 (atleast it seems that way) will never have a worthy successor, I want to say Thanks to all the Moderators and the dev teams we had and to all the great people on this Forum and especially all the Modders.

    YOU are what made KSP 1 what it is today, i have been there since  2013, when i bought the game, and it has been a very awesome time, playing the game, seeing all the mods come and go, get updated or continued by someone else. And i am very grateful to all of that, It was, and hopefully will continue to be, a awesome experience. Thanks for that. :cool: *Saluts*

     

  2.   On 1/14/2023 at 10:25 PM, Friznit said:

    Looks like you may be using the old Saturn rescale patch.  It's redundant since the new Saturn V is the right scale now.

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    There was a rescale patch at some point ? :mellow: So i guess i should delete the BDB Folder and install new? or was that another folder, because i cant remember installing something like that. hmmm

     

  3.   On 1/14/2023 at 5:34 PM, GoldForest said:

    A lot of the Saturn and Apollo parts have double/hidden nodes within each other. Make sure you're using the right nodes.

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    yeah but this is what happens when i build it or when i load the included craft File.

      Reveal hidden contents

    And until now i cant figure out why it comes to that 

  4. hmmm i have a problem with the Apollo/Saturn Parts don't fitting for some reason. Meaning the Node of the Interstage e.g. being too high so that the 1st Stage tank goes in the Interstage. Same with the other parts. Could this be a problem with other mods like Tweak scale or something. I Installed ~90% of the mods i have installed through CKAN

  5.   AntiMatter001 said:
    change the input resource and the resource amount... i think...

    Well thats what i did. But when i get on the Launchpad the Solid Rocket Booster changes to the Liquid one that comes with the mod. Funny thing is that, when it is changing back to the Liquid one it contains Solid Fuel, but it is using the Liquid one.

  6.   MR4Y said:
    I tried to make two SSTO's around the SABRE Engines and both do what I dub "the chicken walk", as soon as they reach 100 m/s, they start to yaw and roll to one direction. Since the wheels won't allow the side to sink in, it will go to the opposite side and bounce back and forth, till wings and the overall craft are destroyed. I'll attribute to KSP's broken wheel physics, that make vehicles steer to one side as speed increases and you are pitching up or down.

    I had this problem too.(in my case) I found out that it have to do something with the position of the front gear. I moved it more to the back and than it worked.

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