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KSP2 Release Notes
Everything posted by AveXx
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An update of sorts from your forum moderation team.
AveXx replied to Vanamonde's topic in Announcements
I hope its doesnt get to that point. And while its a bummer that KSP1 (atleast it seems that way) will never have a worthy successor, I want to say Thanks to all the Moderators and the dev teams we had and to all the great people on this Forum and especially all the Modders. YOU are what made KSP 1 what it is today, i have been there since 2013, when i bought the game, and it has been a very awesome time, playing the game, seeing all the mods come and go, get updated or continued by someone else. And i am very grateful to all of that, It was, and hopefully will continue to be, a awesome experience. Thanks for that. *Saluts* -
hmmm i have a problem with the Apollo/Saturn Parts don't fitting for some reason. Meaning the Node of the Interstage e.g. being too high so that the 1st Stage tank goes in the Interstage. Same with the other parts. Could this be a problem with other mods like Tweak scale or something. I Installed ~90% of the mods i have installed through CKAN.
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Could you pls add Tweakscale support to your parts. Would be awesome because as much as i like this some things are too big for what i want to do with them =P.
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
AveXx replied to K.Yeon's topic in KSP1 Mod Releases
Thx for this awesome Mod. Made me a Little Dream Chaser like Spacecraft to get to LKO Stations (launched on top of my Delta IV Heavy replica. Flies very good =P -
Singularity Research Initiative - dev thread
AveXx replied to Daemoria's topic in KSP1 Mod Development
i WANT THIS SO BAD ! =D This looks so awesome -
KOrion Capsule -- First Mesh Developed for Mod Work
AveXx replied to Avindair's topic in KSP1 Mod Development
Well that looks damn good. Will this be 2m in diameter ? -
Well thats what i did. But when i get on the Launchpad the Solid Rocket Booster changes to the Liquid one that comes with the mod. Funny thing is that, when it is changing back to the Liquid one it contains Solid Fuel, but it is using the Liquid one.
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Question: Is it possible to change the CFG of these Boosters from being a Liquid Fuel Booster to being a Solid one ??? Why i would do that ? Well i like solid more =D But well because i tried that but at launch the Solid one became a Liquid one.
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I´m building something similar to what NASA would have done. in my case i´m using 3 Nuclear Engines. Everyone of them producing 12 KN´s of thrust and the Vehicle do have a Delta V of ~ 3940 ms. But well i didn't tested it yet. Maybe i will change the Engines later but well almost 4000 ms are OK =D
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Could you do a Texture Pack =D This is so amazing !
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
AveXx replied to ferram4's topic in KSP1 Mod Releases
Help i do think that there is a bug with 0.23. Because without your mod this dosen´t happen- 2,647 replies
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Heyho, ATM i´m building the Dream Chaser. It´s not ready yet because of balance problems at reentry but well i will try to get rid of them as fast as possible =D.
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Use Subassembly Loader
AveXx replied to rockbloodystar's topic in KSP1 Gameplay Questions and Tutorials
Someone Knows how to fix this little issue with the new version of ksp ? because know you can select a flag but the icon of the subassemblyLoader is on top of it.