WatchDragon
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Is anyone having issues with mechjeb not circlizing orbits properly? I just installed 1.9.8, and when i get to 100,000m and mechjeb starts circlizing orbit, the rocket starts pointing in random directions burning the engines, stops thrust before runnign out of fuel and deorbits itself. While i enjoyed that my rocket actually made it into orbit properly and circleized orbit one time yesterday, it still fell out of the sky because part of the orbit was at 40,000m. That could be the fact it was not Jeb Kermin piloting the ship though. I do not know if i put a file in the wrong place or what, all i did was copy parts to parts, and plugins to plugins to KSP. ( /games/KSP/parts, not games/KSP/parts/parts)
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When my gargantuan boosters release, they clip my middle stage nozzle and some fuel tanks =(, i am not sure how to fix this, any ideas? I want my rocket to get into circle orbit with mekjeb and no other addons, and no help from me.
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I am using the auto Ascent module in a very heavy ship trying to get to the Mun, when mechjeb hits 'Gravity turn' mode, the ship decides its time to become a missile. or when circlizing orbit, the ship will fall out of orbit, is it me doing something wrong or is that just how mechjeb works with heavy ships?
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Pushing boosters away from main craft
WatchDragon replied to WatchDragon's topic in KSP1 Gameplay Questions and Tutorials
So if i put the RCS thrusters and an RCS fuel tank on my stage, when i hit space, the thrusters should come on and stay on? Makes me wonder if they will add some kind of programming language much like mind rover had so you can delay burns that are no longer attached to your main craft. -
Pushing boosters away from main craft
WatchDragon replied to WatchDragon's topic in KSP1 Gameplay Questions and Tutorials
Would that be an RCS thruster? if so i have no idea how to make those things work -
Heaviest payload lifted into orbit using Stock parts.
WatchDragon replied to GenJeFT's topic in KSP1 Discussion
I got mechjeb in, i cant find any of the stat windows -
Heaviest payload lifted into orbit using Stock parts.
WatchDragon replied to GenJeFT's topic in KSP1 Discussion
Where do you get those stats at? Or is that an addon? -
Very nice, thank you. I was driving myself up the wall manually controlling the rocket and not really getting to see any of the flight itself.
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Ohh, lol, then i have no idea how to use them, Do i need to attach them to a specific place on the rocket?
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Is there a more automated way to keep a rocket on a launch path?