Some basic orbital information may be usefull for you. The periapsis is the lowest point on the orbit, apoapsis is the highest point. If you speed up at one of these points, the other will go higher. If you slow down at one of them, the other will go lower. Changing speed in between them will affect both. In case you didn\'t get it, press [M] to go to map view, and move your mouse over various icons to display information about them, you can also bring up the navball and control your ship in map view by clicking the icon at the bottom centre of the screen. There are two yellow icons on the navball, the empty one is the direction you are going, and the one with a cross in it is the opposite direction. A simpler (though slower/less fuel efficient, but that\'s not important now) way to get orbit is: 1 - Fly straight upward (with ASAS turned on) until your highest point is at about 80,000 m (80 Kilometers) 2 - Turn to 90\' on the horizon (where the blue and orange meet on the navball) and burn until you have an orbit 3 - Burn again until the lowest point in the orbit is above 70Km (the top of the atmosphere) all the way round. 4 - Speed up untill your apoapsis is near mun height and wait for your ship to get caught. Once your ship has been captured by the Mun\'s gravity, you can try to orbit, land, or whatever you want. A good landing may take several tries. If you do try to land, make sure your backwards pointy icon is pointing almost straight up though, or you\'ll be going sideways, which isn\'t helpful. By the way, an orbit can be perfectly stable without being perfectly circular. Stable just means it won\'t go back into the atmosphere. Good luck, welcome to the forums and happy launchings!