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TTlabambaTT
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[1.12.5] Restock - Revamping KSP's art (August 28)
TTlabambaTT replied to Nertea's topic in KSP1 Mod Releases
Hi, awesome mod. I have owned this game since it was in alpha and I am always in awe of modders keeping their stuff up to date, respect to you. Couldn't find this as an open issue on GitHub. KSP 1.12.3.3173 When your mod overwrites an old default illuminator already on a vessel the 'lit' version does not show. it can be switched on/off and tilt fine, it just does not 'glow' when it is on. Hope that makes sense? Keep it up! -
Kerbalised film / game posters! [image heavy][now adding!]
TTlabambaTT replied to IWantSumCrusha's topic in KSP Fan Works
HAHA Epic! -
Holy crap!! This sounds awesome! I can't wait to see documentaries on the Kraken! Anyway welcome back. The huge KSP blackout only hindered us, we will be back fighting fit soon.
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I'm Almost certain this has been suggested and apologies if it has but Have you thought of making a quick plugin that when you click a button teleports your ship into the water? It will save on having a load of debris in the water because you wont need to decouple any wheels. P.S This is seriously an epic mod and i cant wait to see the new version. - Labamba
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I would also recommend the rather new KerbalSpacePodcast which can be found at www.kspod.com and at twitch.tv/kerbalspacepod if you want to literally hear the latest news . I'm glad you have found such an awesome game. Good luck with your future and hopefully successful missions
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
TTlabambaTT replied to ferram4's topic in KSP1 Mod Releases
Very nice plugin, makes it feel a lot more realistic. Keep up the amazing work.- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
TTlabambaTT replied to ferram4's topic in KSP1 Mod Releases
Thanks man one more question, how do I distinguish a basic jet engine from a scram/ramjet?- 14,073 replies
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- aerodynamics
- ferram aerospace research
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
TTlabambaTT replied to ferram4's topic in KSP1 Mod Releases
Quick question, do I use less fuel the higher I am (not sure if its in the game). Oh and I agree its a little annoying having to change the axis every time but it's amazing that I can actually do it so I'm not too bothered.- 14,073 replies
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- aerodynamics
- ferram aerospace research
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(and 1 more)
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