Basically I have my model in game. Huzzah! It doesnt have a texture (because I havent colored it in yet). But Im getting the feeling I messed up somewhere... okay not a feeling.. I DID. I cant for the life of me figure out what the heck the node stuff is all about. All I know is that in game by little green blobs on my model are deep within the shape I created. Now Im fairly sure I need "node coordinates" and then change these values in my cfg file: // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_stack_top = -0.0, 5.0, -0.0, 0.0, 1.0, 0.0 node_stack_bottom = -0.0, -5.1, 0.0, 0.0, 1.0, 0.0 But I have no idea where in blender I can find this information. I have looked on youtube tutorials and searched this board. I might just be missing it due to information overload but I dunno. I appologise if this is a really dumb question >< Basically I set my thing to meters in blender. Have it 1.5 meters high and 1 meter radius. The little connection blobs in KSP are within the shape itself. Where can I find these numbers to change this stuff and have stuff able to connect to the side of my fueltank thing Im making. Thanks in advance.. and I appologise again for my ignorance/idiocy or whatever else it is ><