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Festivejelly

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  1. It was installed manually yes. I believe I do have the latest versions of MM and CRP. I might try deleting the cache files for MM so that it regenerates them. I know there was a bug in KSP 1.6 which means the configs werent being loaded. Maybe thats it. I have "VERSION": {"MAJOR": 2, "MINOR": 0, "PATCH": 1, "BUILD": 0}, So maybe I need to update it. Nevermind that is the latest version.
  2. Im getting an issues where I have 2 kerbals on mimus. In eva their CO2 levels go up around 1% a second. I also have 2 kerbals in orbit, when I eva them their co2 goes up around 0.01% every 20 seconds or so. Whats the difference here? I assume a bug? All of them have their scrubbers turned on.
  3. Oh this sounds like exactly the kind of tool im looking for. As theJetsuit said I also think its my antenna that are consuming lots, but ill still checkout the tool.
  4. Im really struggling with this mod. I seem to be running out of EC all the time, but I have no way of telling what is consuming the most EC so I can shut it down. Even with solar panels in direct sunlight I get a warning that I dont have any EC and then it doesnt seem to recharge at all. Is there any way I can see a list of things using EC so I can shut them down or correct them?
  5. Magic thanks. I'll do some comparing now. Looks the same. Saw this https://github.com/sarbian/ModuleManager/issues/135 so maybe I need to just wait till its fixed.
  6. just curious. Could you post your modules that you have contained in the part file for this part? That way I can compare it with mine to see what the dealio is.
  7. Sadly restarting didnt fix it, nor did deleting the module manager cache. I guess I could reinstall and try again but that sounds like a look of effort :-/
  8. Ah I see so restarted empties the cache? Is there a way to manually delete the cache? I wonder if its something to do with module manager patching the parts.
  9. So i've placed an SM-18 on my rocket but I cant actually see inside the thing when inside the VAB. The enable cutaway thing just doesnt work (it does if I launch it, but I need to see inside it in the vab so that I can put stuff in it) Here's a screenie: Any tips? it would be super useful to have this part for snacks
  10. I actually think it was the garbage collections causing the frame drops. I used the awesome memgraph tool to pad the heap to 4gb and the FPS drops disappeared. I guess the mod just made the GC stutters more frequent. No bother though the graph thing fixed that.
  11. Hah, i'm a tester and I hear "its not a bug its a feature" every day I get a solid 60 without, but with it drops from 60 to 45ish and hovers around there. I'll do some testing just to make sure i can reproduce it.
  12. Is there a way to disable the shaders in kerbalism? I deleted the folder and I get much better FPS (the mod still seems to work but all the menus are gone) with the shader folder there, im going down to 45 fps Not sure what the shaders in that folder are for as they are labelled with just numbers?
  13. I'm not sure if i'm barking up the wrong tree here but I have a craft thats way out of range of the antenna but I can still control it. I cant see the option to restrict control of it.
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