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The Czosnex

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    Rocketry Enthusiast
  1. Welp, in real life first missions like Mercury and Gemini didn't have giant science bays and containers sticking out. The capsules were compact and not tall. If only the materials bay was smaller jsut like the goo bay that got downsized in 1.0, it would help a bit.
  2. The lab yielding science over time mechanic would make more sense if there was life support. Otherwise there's really no penalty at all for leaving scientists orbiting Jool for 40 years If you had to care about life support, the option to transmit science faster for smaller gain would be useful. If we go with life support, there should be a mechanic for reputation and kerbal health for leaving them too long in cramped stations for long periods of time.
  3. I have some of these mods and the same thing happens occasionally
  4. An image from pinhole projector made from two pieces of paper by my brother. Not that spectacular, but still it's something
  5. Me too! I'm eager to play a more recent version too
  6. My game always crashes not even halfway the loading bar on Squad's parts. I tried running the game multiple times to let it load as you said but it always exceeds the 32 bit ram limit in more or less 15 seconds. Is it possible to run the mod the old way? Here's my output_log file: http://puu.sh/dTt5X/23c20cca47.txt I'm on Windows 8.1 64bit but use 32bit KSP and I have 8gb of RAM
  7. Oooooohhhhh.... I thought it would be visible when mousing over any part, thus the option to disable it
  8. The part highlighting doesn't work for me, I have an Nvidia video card, AA and PPX are enabled. Edit: It's weird, when selecting the root gizmo the edge highlighting kinda works
  9. Anyone? It appears that part mods aren't causing this. Help me please, this bug is annoying as hell
  10. That would be pretty cool, of course if every human didn't look the same like kerbals do
  11. KSP: 0.25 Windows 32bit Problem: VAB/SPH New, Save, Load, Launch and Exit buttons are greyed out and unclickable. Mods installed: Reproduction steps: Screenshots: screenshot 1 screenshot 2 Crafts load perfectly fine but usually after 5-10 loadings of various .craft files, the craft loads but buttons don't appear to work anymore and the camera is freezed. I can use Engineer delta v window but nothing else. Debug menu gives me some lines like this: [LOG 19:51:30.305] Skipped rendering frame because GfxDevice is in invalid state (device lost) So far any solution on the Internet regarding that error haven't worked. I have my default Ships folder in KSP's root directory, problem still occurs on a new save and after a clean install of the game and updated mods. I had that problem for a looong time. I suspect it's some mod or a combination of them causing this but I'm not sure. Edit: My "Czosnex" folder only contains a Flags folder. Log: output_log.txt
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