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Epsilon

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Posts posted by Epsilon

  1. Wow. Great. Any chance of a scaled down version that fits Kerbal style ISS? IE, it would be the smaller connector (parachute size) as supposed to the larger one?

    Yup. When I get around to it, maybe today, or next weekend, I am going to redo most of the model so it doesn\'t look so awful and create a bunch of other versions.

  2. I have nine of these on a prototype, and it\'s making the VAB painfully slow. Is there a chance that the next update could reduce the polygon count?

    Yes. This is my next update feature.

    The model is awful and in much need of optimization. I\'ll probably start making several versions with different poly counts and sizes.

  3. I don\'t know, it just doesn\'t like my computer at all.

    Okay then I\'ll go scold it and lecture it on tolerance.

    You ARE using 0.13.1 Full right? NOT a previous version, nor an experimental?

    Again, like everyone else says, you have to be at the right angle and with the right set of parts. Sometimes, adding another part ontop of it and then attaching the set will fix some problems. It also depends what is going on underneath it. Always put whatever is going below on first.

  4. I\'ve read about people not having to use paypal for the payments. Apparently they don\'t need paypal accounts to do so. It\'s like they submit the order, but then what? I\'d like to know how the payment system works when you confirm the order, as I didn\'t put any relevant information to payment methods.

  5. make glass like semi transparent material and glowing material?

    Unfortunately, as of right now the game only supports fully transparent or fully opaque parts with any type of image editing program. Single-bit transparency or something is what it\'s called. Glowing materials would only be possible for the entire part as you would have to set the specular settings in the config file.

    Of course, like Tiberion said, you can use it in a basic method for transparent parts and say, put parachute cables on a fully transparent cone.

    At least, this is what I think. Correct me if I\'m wrong.

  6. *Vince Offer imitation* Hi it\'s Epsilon here with the Epsnode.

    Anywho, it\'s a nonreusable part node, much like the ones seen on the ISS. Stick stuff onto stuff to make space stations!

    Please note this will ONLY work on versions 0.13.1 and above, due to an update that HarvesteR generously implemented to make this possible.

    It may not be the prettiest thing to look at, and with time I will make a fancier model. More importantly, it functions! A little finagling may be required, but the parts should just snap right onto it.

    This mod is a collaborative mod, with the updates to the game made possible by HarvesteR, the request by Technoguy33 (http://kerbalspaceprogram.com/forum/index.php?topic=5143.0), the error analysis and diagnosis by Tiberion(he actually made sense of what was wrong with the part initially) and lastly me, Epsilon for creating the awful first config file and this model of the part. If I left anyone important out or should say something else about them, let me know.

    The part in action:

    vuK7e.jpg

    tZe61.png

    OxVvQ.png

    Thank MC3Craze for the download button.

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