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SinPistones

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Everything posted by SinPistones

  1. AMD Radeon HD6970. But it's coupled with a 3 year old Phenom II X4 where I think the problem lies.
  2. Allow part clipping in editors is your friend. Anyway, take a look at the examples included with the game, those will give you an idea where to start.
  3. 1.- Divide thrust (in Newton) by weight (also in Newton.) 2.- ??? 3.- If result (TWR) is more than 1 = PROFIT.
  4. I haven't encountered any bugs at all either. My only problem seems to be the (apparent) new ocean shader, for some reason it lags my game by quite a lot compared to .19. But only when I look at it from IVA, so it's not really that bad.
  5. Thanks for the info. Even if I mess it up, it will teach me something new about the game, trial and error, yadda yadda.
  6. Would you like to share with the rest of the class? I really want those quad couplers/adapters
  7. I'll hold you to that .20 broke the quad adapters and who knows what else.
  8. Quiza seria mas adecuado que compraras por steam?
  9. Am I the only one that can't download? Store seems to be being kicked in the nuts.
  10. The engines don't have enough gimbal range in KSP. That being said, what game me some decent results was using damned robotics and use the servos to point the engines to where I needded... It *almost* worked Oh, and Buran didn't have main engines per se, the Energia launcher did almost all the work.
  11. Y para eso tenemos este hilo. Para no perdernos en la marea angloparlante
  12. I've been running some experiments and after a while I figured the reason behind the explosions: You're crashing into Kerbin (???) The only "fix" I could think of was to put the endpoints in higher orbits, it works sometimes but the explosion rate is still pretty high.
  13. So, I tried 0.3 in 0.17 just for poops and giggles and like TheRoland said, it is very broken indeed, I've had a 100% BOOM rate trying to jump to Duna. Use with caution, and I hope you find the source of the problem, this addon is too damn awesome to fail.
  14. Since 1.9.3 it goes full warp, mind you, sometimes vessels break up coming out of warp and also if using the "SOI switch" in orbital operations, it won't go full warp no matter what.
  15. Viendo este thread parece que fuese el unico cosmonauta Chileno XD Pille el juego de pura suerte en twitch.tv buscando algo que ver, estaba en la lista de juegos en vivo y normalmente hay una buena cantidad de gente haciendo livestream de KSP (donde ahora me incluyo tambien.) Encuentro genial que el desarrollo sea mexicano, hace falta gente de otros lados para darle un nuevo aire a la industria, y el juego realmente parece que va por un muy buen camino, asi que suerte no les deseo (no parecen necesitarla ) y a esperar los nuevos features segun vayan saliendo. El preview de 0.17 se ve interesante.
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