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KSP2 Release Notes
Topics posted by little square dot
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- 25 replies
- 5,685 views
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- 28 replies
- 5,719 views
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- 5 replies
- 1,417 views
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Disabling player control and/or GUI for landing gear AND altering default state.
By little square dot, in KSP1 Mod Development
- 0 replies
- 555 views
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- 5 replies
- 1,411 views
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KSP 1.-- hates welded parts... anybody know why?
By little square dot, in KSP1 Technical Support (PC, modded installs)
- 7 replies
- 2,475 views
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- 1 reply
- 772 views
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NASAmission Size3MediumTank LiquidFuel value incorrect?
By little square dot, in KSP1 Suggestions & Development Discussion
- 0 replies
- 552 views
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- 4 replies
- 962 views
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Confused again... it's the elevon parmeters this time.
By little square dot, in KSP1 Mod Development
- 0 replies
- 671 views
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Dear Squad: please don't make a habit of altering folder names...
By little square dot, in KSP1 Mods Discussions
- 15 replies
- 2,760 views
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Can someone please explain the new FX module .cfg definitions to me? Puzzled.
By little square dot, in KSP1 Mods Discussions
- 2 replies
- 1,475 views
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Cosmo vs. Astro... naut. (inane discussion of semantics) 1 2
By little square dot, in Science & Spaceflight
- 46 replies
- 12,692 views
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- 68 replies
- 28,756 views
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- 14 replies
- 2,447 views
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- 2 replies
- 913 views
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- 4 replies
- 1,082 views
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- 4 replies
- 1,079 views
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Specifying fx activation in parts with multiple modules
By little square dot, in KSP1 Mod Development
- 1 reply
- 872 views
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The Department of Placing Things on Other Things (stock welds) (new crew tank added!)
By little square dot, in KSP1 Mod Releases
- 23 replies
- 8,012 views
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- 16 replies
- 2,421 views