deker13
-
Posts
82 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Posts posted by deker13
-
-
You probably know this, but no pics, no clicks.
-
Huh. I used CKAN, and it works great for me.
-
Nope. 'Murica!
The user below me has reached Bop.
-
Oh, he just wants a taste.
WAITER! I have several bombs in my soup!
-
Granted, but the remaining chip was able to kill you from overeating.
I wish for a small cookie.
-
thermodynamics
-
awesome. looks like the real thing.
-
that is totally epic. keep up the good work!
-
My name's Isaac...
-
my favorite was c7. i was a flying nut and always will be.
-
can someone make those sliding rails hit hard? u know, fuel tank pile drivers? i'm thinkin about those mech legs right now...
-
next how about the lore of the kerbol system? that would be extremely interesting.
-
Please! Another one!
-
You know how we are in the movies. evil, evil, experimenting, demented, evil. we probably have kerbals taken for experiments, wouldn't we.
-
I agree.
(10 char)
-
boat and carrier parts, i recommend edit tools if u want to build a carrier, not using the one included, B9, and fire spitter, if u want boat and plane ops.
-
target Eloo is very retro feeling. lots of electrical sounds.
-
hmm.
(10 characters)
-
this seems more of an stol, can it take off with just the vertical engines, or does the back engine need to be on to stabilize it?
-
-
i have no idea what u just said, but it sounds science-y.
-
until the flag maker thingy the ribbon guy is making is out, it's much more pleasing to have someone make it custom-tailored for your specs.
-
oh. cheater.
-
tell us the grade pls
Inflatable Hab de-flated and made crew non functional
in KSP1 Technical Support (PC, modded installs)
Posted
Wrong section.