Just starting playing around with making my own modules, and got as far as a single attachment point in the center of my part; // --- general parameters --- name = testPart001 module = Strut author = Evis // --- asset parameters --- mesh = test-model-001.DAE scale = 0.1 texture = test-model-001-1.png specPower = 0.1 rimFalloff = 3 alphaCutoff = 0.0 // --- editor parameters --- cost = 1 category = 3 subcategory = 0 title = Station-Module-A1 manufacturer = Meatsauce Industries description = For use in testing payload capabilities // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_stack_top = 0,1,0,0,1,0 node_stack_bottom = 0,-1.5,0,0,1,0 node_attach =1,0,0,1,0,0 // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,1,1,1,1 // --- standard part parameters --- mass = 0.01 dragModelType = default maximum_drag = 0.1 minimum_drag = 0.1 angularDrag = 0.1 crashTolerance = 5 maxTemp = 3600 I believe I have my attach config all sorts of fubar. Also, is there a function to allow a custom sound to be played when a particular node is severed? If so, would someone be willing to share a snippet? Should be noted that I found the wiki article, but the code still escapes me. Cheers, -Meat