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About me
Bottle Rocketeer
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[img Tiny Challenge 03 My first challenge here on kerbalspaceprogram.com Flightplan with a tiny manned Rocket: - Orbit Kerbin - Fly By Mun - Orbit Minmus - Land on Minmus - Fly By Mun - Land on Kerbin
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Hm, working with ESA and Snacks looks like Milka Chocolate now...? ^^
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My first try and succesfully landing with my Falcon 9 Booster on the droneship!
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SSTOs! Post your pictures here~
McFlyever replied to KissSh0t's topic in KSP1 The Spacecraft Exchange
Liquid Fuel only SSTO. Build for "conduct... missions" around Kerbin. 2500 DV in 100 Km Orbit. Extremely stable at all altitudes! -
totm june 2018 Work-in-Progress [WIP] Design Thread
McFlyever replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Update Falcon 9 - Dragon V2 - smaller Trunk (Cargo Modul) - No Fairing - same Engine Confi ;-) All parts of this rocket can be recovered, no Debris, maximum Orbit 400 Km (if you want to recover all). I´m really wondering about that, the main stage landing is the easiest part of this... -
totm june 2018 Work-in-Progress [WIP] Design Thread
McFlyever replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Thx for feedback! OK, thats right, buit i have to say, it´s not my goal, to build an 100% exact copy of the Falcon/Dragon. I try to build the importent things on it, to create a stable and playable version - with less than 400 parts. 1. I like the older confi more than the new style, also It´s better/easier to build 2. To Many Parts around the Pod produces heavy Drag, i can´t remove that. On wiki i found this pic about this...? 3. Hm okay, maybe i can reduce the size - my wish was an bigger trunk than the original, to bring a longer payload into orbit. -
totm june 2018 Work-in-Progress [WIP] Design Thread
McFlyever replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Little Preview to my first fully recoverable Falcon 9.... I have to fix a few small bugs but the important thing - landing the Mainstage - is working really well right now! -
totm june 2018 Work-in-Progress [WIP] Design Thread
McFlyever replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Hiho Guys Any solutions against the hard bouncings after dock/undock stuff? I´m not really want to add many ugly Landing Legs, besides they works not well... undock (and all tires broken) dock (Rover jumps) Example (just a small and simple crane wagon, builded in carreer to pick up some landed sience container and similar stuff) -
Build A Rover Transport System
McFlyever replied to SnacklessKerbal's topic in KSP1 The Spacecraft Exchange
@dr.phibes Thanks Doc, why you don't use the "stock hyper edit" for testing (debug menu F12)? -
Build A Rover Transport System
McFlyever replied to SnacklessKerbal's topic in KSP1 The Spacecraft Exchange
To carry Rover´s or something, i builded this simple and nice working Cargo Lift. Can land more than 20t and reorbiting too. Pure Stock. https://kerbalx.com/McFlyever/Cargo-Lander-with-Lift -
Mutch thanks @fourfa! I totally forget this "secret" Option... ^^
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Hello, i'm searching for a Mod that shows the Drag of an ship? I 'm know about the F12 Option, but thats only colored arrows... I need exactly ingame information ^^
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Kerbal Space Program update 1.4 Grand Discussion thread.
McFlyever replied to UomoCapra's topic in KSP1 Discussion
"Super stable Legs" -
Cheesecake started following McFlyever
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McFlyever started following Cheesecake
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Help me prioritize 76+ mod updates - Updated
McFlyever replied to linuxgurugamer's topic in KSP1 Mods Discussions
Kronal Vessel Viewer for better blueprints Thanks! -
Kerbal Space Program update 1.4 Grand Discussion thread.
McFlyever replied to UomoCapra's topic in KSP1 Discussion
Thanks @wookiee_goldberg and sry to repeat this question.