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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
nater replied to ferram4's topic in KSP1 Mod Releases
I'll be sure to not leave it up there like I used to do.- 14,073 replies
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- aerodynamics
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
nater replied to ferram4's topic in KSP1 Mod Releases
I like to drag the GUI button up next to the load button, I hadn't thought of it but it's possible that it gets hidden under it after I come back to the SPH. I will mess around with it and see if that's what is actually happening, because as far as I can tell there are no issues otherwise.- 14,073 replies
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- aerodynamics
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
nater replied to ferram4's topic in KSP1 Mod Releases
It seems a lot of the time it auto generates the config.xml file it corrupts or something, and the FAR GUI ceases to function, so if I delete config.xml it functions fine again until a while after another one is generated.- 14,073 replies
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[1.0.x (partial)] Atmospheric Sound Enhancement v2.2 (2015-05-05)
nater replied to pizzaoverhead's topic in KSP1 Mod Releases
I have quite a few mods, all work fine, but it could possibly be conflicting with another. But basically, when I have FAR and this mod installed, this mod does absolutely nothing. -
Love this mod, unfortunately backspace is the default key for setting your focus back to orbital view, and tied to the action group Abort.
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[1.0.x (partial)] Atmospheric Sound Enhancement v2.2 (2015-05-05)
nater replied to pizzaoverhead's topic in KSP1 Mod Releases
Tried this out for a few days, I like/hate how the sound is related to where your camera is, because you get the effect popping in/out a lot, but it's nice to hear it from all the different angles. Also there definitely appears to be some FPS drop during transonic flight still. Unfortunately, as this conflicts with FAR, I will be waiting for a compatibility update before I play with this all the time. -
Yeah, pictures of all parts is almost a necessity.
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[1.1.2] Station Science (v2.0: New models by SpeedyB)
nater replied to ethernet's topic in KSP1 Mod Releases
Love the mod, now to launch up another module. -
[0.23] Crowd-sourced Science Logs: SCIENCE NEEDS YOU!
nater replied to codepants's topic in KSP1 Mod Releases
Thank you, the only thing that keeps me from downloading this mod is worrying about things like that, so now I can go ahead and install it. -
[1.0.x (partial)] Atmospheric Sound Enhancement v2.2 (2015-05-05)
nater replied to pizzaoverhead's topic in KSP1 Mod Releases
This mod is really cool but I've only got it to work 1 time for some reason, the rest of the times I've launched KSP it isn't working. edit: Nevermind, apparently I had a left over FAR dll. -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
nater replied to sirkut's topic in KSP1 Mod Releases
I think you guys are confused, you are looking for the sendspace link, I know there's like 50 download buttons on the page, but you want the sendspace one. -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
nater replied to sirkut's topic in KSP1 Mod Releases
Thanks, makes my life a little easier. -
Sounds good, Chatterer has become a must have for me.
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[1.1.3] AntennaRange 1.11.4 - Enforce and Encourage Antenna Diversity
nater replied to toadicus's topic in KSP1 Mod Releases
I just meant like bouncing the signal from craft to craft, just thinking out loud, either way thanks for the mod, it will help add another level of difficulty. -
[1.1.3] AntennaRange 1.11.4 - Enforce and Encourage Antenna Diversity
nater replied to toadicus's topic in KSP1 Mod Releases
Interseting mod, I wonder if it works with RemoteTech to extend your range with multiple crafts.