-
Posts
713 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Designer225
-
"Our geologists and cryptanalysts have been trying to decode-" "Sir, we have found the cloner on Wheeler Peak!" "That's a difficult location to attack. We can not attack by land without inflicting massive casualties." "Try air support! And Anti-Land!" Combined forces: 884,156 Land/Reserve, 323,147 Bomber Command, 888,888 Fighter Command, 12,147,156 Anti-Air/Anti-Land Wheeler Peak, NV defense: 325,156 Land/Reserve, 12 Bomber Command, 894,913 Fighter Command, 6,148,166 Anti-Land, 4,476,343 Anti-Land Day 1: Breaching Enemy outer defense + Setting up artillery Strength (Combined/Insurgency): 11200/4800 (O- = ~1600 troops, X- = dead, D = artillery) ..........................................................||............O-====-X|| ..........................................................||............O-====-X|| ..........................................................||............O-====-X|| .......................................................O-||.................D........|| .......................................................O-||..................D.......|| .......................................................O-||..................D.......|| .......................................................O-||..................D.......|| Day 1: Success. Combined casualties: 15; Insurgency casualties: 4747 Day 2-16: Combined bombing missions Strength: ~20 million / ~19 million ...................../^\ .....................|C| .....................|A| .....................|_| ...................../|\ .................../..../<--- CA Rocket Artillery, can launch any light/medium rockets and can inflict maximum damages while reducing civilian loss (Nordon Bombsight - duh) ................../..../ ................./..../ _________/__/___ |State of California|.............................................................................☻/........☻/ |______________|............................................................................./▌ ......../▌ ..O.......O........................................................................................\\\\\\\\\|//////// ...................../^\ .....................|C| .....................|A| .....................|_| ...................../|\ .................../..../ ................../..../ ................./..../ _________/__/___ |State of California|.............................................................................☻/........☻/ |______________|............................................................................./▌ ......../▌ ..O.......O........................................................................................\\\\\\\\\|//////// ...................../^\ .....................|C| .....................|A| .....................|_| ...................../|\ .................../..../ ................../..../ ................./..../ _________/__/___ |State of California|.............................................................................☻/........☻/ |______________|............................................................................./▌ ......../▌ ..O.......O........................................................................................\\\\\\\\\|//////// |\ |.\_____________ |State of California\.....................................\\\\\\|////// |_______________\....................................------|------ |_______________/...........................--->...//////|\\\\\\ |\ |.\ |..\ |...\_______________________ |.............................................\ |......State.....of.....California.......\ |___________________________\ |___________________________/ ..........`````` .......``````` ......``````` \\\\\\\\|////////_______________________________ Outcome: Strategic and decisive success Combined casualties: 123,147; Insurgency casualties: 17,156,155 Day 17-20: Invasion D->..O-||....................................XX D->..O-||....................................XX D->..O-||....................................XX D->..O-||....................................XX D->..O-||....................................XX D->..O-||....................................XX D->..O-||....................................XX D->..O-||....................................XX O-.....-X X-.....-X.....O-^ X-.....-O O-.....-X O-.....-X Operation outcome: Decisive victory Combined casualties: 1,146,188; Insurgency casualties: 44,476,673; Cloner captured and destroyed. More insurgency followed, but Nevada is secured. Yeah.
-
And your robots self-destruct before the battle begins. Giant death robots do not exist. Yet. If you use more futuristic weapons, I'm going to declare war on you, USSR, and use my protype rockets to wipe out enemy units. Anyway, actual CA casualties are less than 400, compare to that of the Insurgency, which are 7313. EDIT: Alliance UPDF and CDF?
-
[Kraken] Why do you suppose this happened?
Designer225 replied to Epthelyn's topic in KSP1 Gameplay Questions and Tutorials
Certain Krakens probably attack certain types of vessels (Kerbals are vessels... weird...) at random times. When you finished loading Bill's ship, Hell Kraken and NaN Kraken (or just NaN Kraken, or just Hell Kraken) attack(s), sending KSP into a pile of shenanigans. Then you did a workaround and knocked the Kraken(s) out of your save. Weird... This is a tough nut to crack. -
"Air support have just arrived," |\ |.\ |..\ |...\_______________________ |.............................................\ |......State.....of.....California.......\ |___________________________\ |___________________________/ (1 big plane = 12 bombers) |\ |.\_____________ |State of California\ |_______________\ |_______________/ (1 small plane = 20 fighters) "The 145th Californian Battalion have just arrived, joining forces with the 123rd." 145th.||123rd O-..O-||O-..O- O-..O-||O-..O- O-..O-||O-..O- O-..O-||O-..O- CA strength: 164,133 Land, 56,548 Bomber command, 122,147 Fighter command, 45,177 Anti-Air, 45,177 Anti-land Insurgency strength: 224,133 Land, 12,147 Bomber command, 113,145 Fighter command, 32,454 Anti-Air, 51,518 Anti-Land
-
Thanks guys. Meanwhile, near Reno, NV... ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ "Fire!" O-========== O-========== O-========== O-========== O-========== ==☻/ /▌ / \ ☻/ ==/▌ / \ ==☻/ /▌ ==/ \ ☻/ ==/▌ / \ "Damn, more Bobs are arriving!" ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ ☻/ /▌ / \ *Missile hits* \\\\\\\\\\\|//////////// \\\\\\\\\\\|/////////// \\\\\\\\\\\|////////// / \ __________________ "More reinforcements have arrived!" O- O- O- O- O- O- O- O- "Rocket artillery have arrived to take out Bobs! It does damages to both air and ground, and especially ground!" ...................../^\ .....................|C| .....................|A| .....................|_| ...................../|\ .................../..../ ................../..../ ................./..../ _________/__/___ |State of California|.............................................................................☻/........☻/ |______________|............................................................................./▌ ......../▌ ..O.......O........................................................................................\\\\\\\\\|//////// (One rocket artillery = 10 rocket artillery) (Poor Bobs, being burned by the excess artillery.) "Mann, how many Bobs are still left there?" "Maybe the Insurgency have a clone machine." "Well, we gotta find it!" Defender casualties: 2296 Insurgency casualties: 12157 CA strength: 122,144 Insurgency strength: 169.136 (Including reserve units at Carson City, NV)
-
"Sir, this is 123rd California legion, reporting for duty!" O- O- O- O- O- (There are 8000 troops, too much for me to type in. So I leave 5, 1 = 1600.) "What should we do next, sir? Maybe invade Nevada?" "Nevada sounds good. Let's- oh... Mr. Bob. Again." After a battle... CA casualties: 765 Insurgency casualties: 1111 (There are 5000 Bobs left, trying to take over the thread. Request some assisstance, I'm trying to rid Nevada of the Bobs and defend the thread.)
-
Test 3. "Looks good. And we have a liftoff!" /^\ |O| |_| /|\ ||| ||| ||| --- "Up, and up, and oh boy..." /^\ |O| |_| /|\ ||| ||| ||| ||| *BOOM* "Come on! That's the third time it happened!"
-
Username: Designer225 Faction: CA (California) National Guards Test 2 of "Nuclear Bomb?" "3... 2... 1... and..." /^\ |O| |_| /|\ "And we have... Oh no..." /^\ |O| |_| /|\ *BOOM* \\|// \\|// --|-- //|\\ //|\\ "Well, this isn't going well." (Yup, the weapon is still a prototype. And no military actions can be taken yet... except for weapon testing.)
-
Not gonna press it. Press this button for a chance to win Mega Million. 99.9999999999% chance you are not the lucky one.
-
Mother of God... The Saturn V Rocket... Anyway... [COLOR="#FFFFFF"]///////[/COLOR]/^\ [COLOR="#FFFFFF"]//////[/COLOR]/\|/\ [COLOR="#FFFFFF"]||||||[/COLOR]|-o-| [COLOR="#FFFFFF"]||||||[/COLOR]|/|\| [COLOR="#FFFFFF"]||||||[/COLOR]|___| [COLOR="#FFFFFF"]||||||[/COLOR] /|\ It really doesn't look like a nuke, but it is exploding... in the sky! (As well as causing a shockwave and a storm, if conditions permit.) EDIT: OH... Ummm... *play breaktime until it was over* Username: Designer225 Faction: KE (Kerbal Engineering) KE is defunct, now CA (California) National Guards Also, I'm just testing my weapons. Not going to use it frequently. And I'm still training units. EDIT X (Forgot how many times I've edit it): You may purchase 1 as long as you are using it for training, not for combat (It's still a prototype, it might backfire.)
-
[Kraken] Why do you suppose this happened?
Designer225 replied to Epthelyn's topic in KSP1 Gameplay Questions and Tutorials
So it just suddenly went off? -
[Kraken] Why do you suppose this happened?
Designer225 replied to Epthelyn's topic in KSP1 Gameplay Questions and Tutorials
Yup, Kraken attack. Might be a variation of Warp Kraken, but I have a question: Did the ship warp before it was separated? Or is this the act of General Kraken? -
interplanetary burns using ion engines
Designer225 replied to codepoet's topic in KSP1 Gameplay Questions and Tutorials
Ion engines have very low thrusts and uses a lot of power, so I don't recommend you to use them to escape. Instead, use LV-N's or Poodles for escape. The ion engine is best for interplanetary/interstellar (not possible) travel, but not escape-to-interplanetary stuff. -
Is engine heat blowing up my fuel tanks?
Designer225 replied to celem's topic in KSP1 Gameplay Questions and Tutorials
Uh oh. Someone forgot the LV-N fairing logic. The LV-N fairing, once separated, acts as debris themselves (unlike most in-game fairings), so if you place something that blocks the direction the fairings separate, in most cases the fairings went off to destroy the things blocking their direction. If this is the case, you have to place the fuel tanks in a place so that when fairings separate, it does not cause damage to ships. The nuke isn't the problem, the placement of the tanks is. -
No way! Press this button will result in a deterioration in the Stanley Parable Demo Lab. 30% it will be the full game instead.
-
Quite annoying when you need Steam Wallet for points to buy stuff in game. Not sure when the multiplayer (not of KSP, but of the RaceRoom Racing Experience) is out. Looking forward to it. Then we can race each other. I have bad racing skills, though.
-
About the demo: the narrator forgot we are in the demo when he asked for a rating of the game. Then the demo lab deteriorated as the light nearby "Demo in Progress" lighted, and the lab became a mess. But that isn't the end. Dun dun DUN! SPOILERS AHEAD! IF YOU WANT TO KNOW THE ENDING OF THE DEMO THE PROPER WAY, PLAY THE DEMO! First I've entered the room. I then got 28, waited until the clock gets to 28. Then I went into the office and in front of the TV. The narrator's voice then showed up, and after a while of nonsense, invited me into the room. After I visited some lab features I got out of the lab, danced (because the narrator wanted), and walked out. For some reason I went back the passage and the process started again. Take 2 went into a number game (which is just crazy), and I went out into the parking lot. After some consulting I went back, but then the Ending signs appeared and the narrator sent me into the storage room, placing cups, and tried the TSP prize again, but really, he told me to vote. When I try to vote however, the button won't budge. Then master alarm (light near by "Demo in Progress" appeared. The narrator then rushed me into the lab, but then it was deteriorating, and we got into the pod of sorts, and the narrator told about what he imagined... (Again play the demo, I do not want to tell you the ending of the demo.)
-
Why did you include a picture of Minecraft? BTW, played the demo recently. As crazy as the full game.
-
Eh, I won't press it. If you press this button, a page will come up. 0.0000000000000000001% chance it will be the page you want to read.
-
I pressed it. The graphic image of "explosion" appeared. Eh. Press this button will stabilize the station. 30% chance wrong booster will fire, 20% chance the anomaly will explode, 10% chance it will tear the station apart, and 40% chance the button will cause the station to stabilize. (Actually, 70% chance the button will cause the station to stabilize in total, because the booster will get the station upright anyway.) If you don't press it, there's 20% chance the station will remain in orbit (80% chance the station will burn up).
-
Finished downloading an hour ago (I searched for Free-to-Play game on Steam for reason unknown few days ago and add this and others to the library) and been playing until now. This game is in Beta (at least I heard it from a site), so multiplayer is not working right now. You can however, still race. Multiplayer release date is TBA, so do not expect it to happen in the next beta release. Kerbal way of racing: race , crash , and get invalidated... (I got invalidated several times and yet I can still race. Weird.) EDIT: Steam site link: http://store.steampowered.com/app/211500/?snr=1_7_15__13
-
Preview for Prologue 1: Gene: So, Jeb will be leading the mission, as planned. Mallock will stay on board the spacecraft for maintenance. Mallock: WHAT? Says who? Jebediah: I thought your engineering skills would do best there. Mallock: Do you have to ground me onto the ship Jeb? Gene: The plan is the plan. Now may I- Mallock: Is this true? Or is this a joke? Or is this- Gene/Jeb: True. Mallock: *swears*
-
Name: Mallock Kerman Quote: "Do you have to ground me onto the ship Jeb?" (Planned for a mission that I haven't carried out yet.)
-
*drumroll because I'm anxious*