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Mekan1k

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Posts posted by Mekan1k

  1. Since I am testing, Here are some pics! This is the Ducted Flier, a test vehicle with 4 ducted fans, all powered by a reactor. It's rather heavy, but comfortably flies at 25 18 kilometers. (warning: may break the sound barrier if glared at)

    Takeoff configuration:

    jwIZFh3.jpg

    Taking off is smooth and slow:

    RvhFji2.jpg

    The cruising configuration:

    iJvknKj.jpg

    No airbrakes- because this thing is slow enough already. To land, just turn off the engines and glide down... Or hover down. I can't do that, but someone might be able to.

    Note for Zodius: I don't think ducted fans are supposed to be able to push something past the sound barrier. You may want to set a steep thrust dropoff as the craft approaches 300 m/s- since this thing can reach 800 m/s, it's a bit overpowered still.

     

     

  2. 7 hours ago, ZodiusInfuser said:

    Thanks! I've got all three propellers in game now. Considering I have never made engines for the game before, would anyone be interested in helping me balance them? If so, send me a PM and I'll link you to the parts.

    Btw, here's how the small and large props look in game:_1b30e0bb98a24e80b1fa1d5efa363aeb

    _64cda22684ab415eb576609cb746c987

    I would be interested... I also just want to use the parts.  I love tiny props. Especially ones that can be used to build tiny drones. Like that one^

  3. 35 minutes ago, SuicidalInsanity said:

    @Mekan1k: Do you have FAR installed? The BigS wing pieces have a FAR configuration MM patch that disables the stock ModuleLiftingSurface because FAR doesn't use it

    I do not.  I will see if I can remove that file.

    35 minutes ago, SuicidalInsanity said:

    @Mekan1k: Do you have FAR installed? The BigS wing pieces have a FAR configuration MM patch that disables the stock ModuleLiftingSurface because FAR doesn't use it

    I do not.  I will see if I can remove that file.

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