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jgjiscool

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Posts posted by jgjiscool

  1. 1. The RCS system is effective when used correctly...

    2. The RCS system works similar to the SAS module (use the advanced SAS in one stage) and so you need to turn it off to realign the ship.

    3. Move all of the RCS fuel tanks into separate stages or it may drain only one tank (BUG).

    4. Although G-force does not have an effect at the moment, IT MAY EVENTUALLY KILL! Start practising to keep the Gs off the counter so that you don\'t have to learn when a new version comes out.

    5. Sometimes the big rockets aren\'t always best. A long rocket can produce flexing in the centre if you use directional aids so build in scale: If you\'re rocket is long, build outwards somewhat aswell. If you\'re building wide, spread it by adding some length to the rocket.

  2. Ok. Bill, Jeb and Bob have been testing a new aircraft called <insert your choice of name here> and something has gone terribly wrong!

    YOUR MISSION,

    should you choose to accept it is to:

    [list type=decimal]

    [li]Build a craft capable of flying using only vanilla and C7Studios parts[/li]

    [li]MAKE ONE SIDE OF THE CRAFT UNBALANCED[/li]

    [li]Fly it to anywhere off the KSP plateu[/li]

    [li]Land safely[/li]

    Can you do it? Credit for ground landing. Extra credit for no advanced SAS. Extra extra credit for distance.

    If you want to become REALLY famous, fly it back and land it too!*

    *Landing must be on the KSP plateu.

  3. Even though I\'m good at burning and crashing, yes this would be nice. Obviously there will be issues due to the response of the landing gear on the ground which is inevitable (although C7Studios is working on a cure as we speak) and therefore landing requires skill, an RCS module and most of all luck. The RCS module is probably the easiest/only way to fly the plane.

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