-
Posts
45 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Mzxs
-
Seems to be working so far. Thank you JPLRepo
-
ok and thank you for the support
-
ok so i don't understand what the issue is with this mod but anytime i use it and i launch a ship and revert the flight back into the hangar my game breaks so the next time i launch the ship it doesn't spawn on the platform and nothing responds. any idea whats causing it? mods are Kerbal planetary base systems and this mod, fine with just KPBS
-
i stay away from part mods aswell, and i mean no asteroids even spawn in the world.
-
ok but when i put in EL no asteriods spawn
-
yes i have i get it to good thing MKS has containers i can use.
-
Does this remove asteroids?
-
[WIP] MapResourceOverlay (works for Karbonite,MKS for now)
Mzxs replied to Cyrik's topic in KSP1 Mod Development
Thanks for using it -
[WIP] MapResourceOverlay (works for Karbonite,MKS for now)
Mzxs replied to Cyrik's topic in KSP1 Mod Development
does this icon work for you? i just made it. -
[WIP] Freight Transportation Technologies (Mine/Haul/Fly)
Mzxs replied to RoverDude's topic in KSP1 Mod Development
will we be gtting our hands on this soon i would like to see it used like uranuim and reactors like nearfuture's Fission Reactors -
Your Blender/Maya/3dMax/etc fan art section (Animation,Pics,etc)
Mzxs replied to Supergamervictor's topic in KSP Fan Works
Thanks its my first medel with textures and Normal Maps. -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mzxs replied to Cilph's topic in KSP1 Mod Releases
oh sorry it thought he meant any transmitting device. -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mzxs replied to Cilph's topic in KSP1 Mod Releases
wrong that is no were nere the smallest there is a 400.00Gm one at end of tech tree -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mzxs replied to Cilph's topic in KSP1 Mod Releases
Ok thanks for clarifying that and yes its true it seems to make the typing not lock to the k-OS window so i have to type the program out of KSP. -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mzxs replied to Cilph's topic in KSP1 Mod Releases
kOS can no longer intercept action group buttons ingame. i have to ask what does this mean? -
here ill try again. this one works
-
here's his video http://https://www.youtube.com/watch?v=sT5fRX_PEXQ
-
it worked fine for mine
-
Yes Steven there is, is there a way to lock steering to target?
-
what do you mean?
-
Darn that sucks because it would go grate with KSP interstellar to control warp with it it
-
can you target planets?
-
Your Blender/Maya/3dMax/etc fan art section (Animation,Pics,etc)
Mzxs replied to Supergamervictor's topic in KSP Fan Works
Well here is a crate type thing im trying to make, and i know is horrible but I've only been using blender for a week now. -
are you able to add a new volume?