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Cezary

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    Rocketry Enthusiast

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  1. Not a tumblr, but all about this awesome game! kerbal.blogspot.com
  2. As of 15.2 you can turn persistent debris in the Settings down to 0 (zero). This will get rid off ALL debris and leave your ships alone. You can then turn it back up to collect debris again.
  3. So airbus has patented a new aircraft design. It looks rather Kerbish. Naturally I had to remake it in KSP. Article with more images And here is my version of it. You can download the ship here. (You\'ll need the Damned Aerospace mod)
  4. I made a Mun lander that uses winglets as landing gear in this post. Check it out. http://kerbalspaceprogram.com/forum/index.php?topic=7499.msg108734#msg108734
  5. Nice R&D. Those things must be taxing on the CPU. I\'ve been trying something similar, but with a much simpler design. I managed to hit 726 m/s using just 2 TurboJets. Using 5 tanks of fuel, the plane, named Floater, flew 700km North from the KSC at an altitude of 18.5 km before coasting down just short of the polar ice cap. *** Ship Download Link ***
  6. Alright... I managed to hit 726 m/s using just 2 TurboJets. Using 5 tanks of fuel, the plane, named Floater, flew 700km North from the KSC before coasting down just short of the polar ice cap. *** Ship Download Link ***
  7. Whoopsie. I assumed it was for space planes since it\'s new for 0.15 and the manufacturer is C7.
  8. I\'ve been playing around with the different engine types in KSP 0.15 and I decided to build a super sonic jet. For those of you not familiar with the speed of sound, it is roughly 340 m/s at sea level and goes down as the air gets colder and altitude gets higher. By my rough estimation, the velocity required for Mach 1 at 15,000 - 20,000 meters (on Kerbin, not Earth) is 322 m/s. Mach 3 would therefore be 966 m/s. If you think about it, reaching that kind of velocity is easy. We\'ve all done it before using rockets. It\'s even possible to go that fast in the atmosphere with enough thrust. So where lies the challenge? I\'m glad you asked. Here\'s the criteria for my super sonic jet: [li]No cheating (use Space Plane parts only)[/li] [li]Takeoff and land horizontally[/li] [li]No decoupling boosters (every original part has to be attached during Mach 3)[/li] [li]Completely reusable (no detaching landing gear, etc...)[/li] [li]Balanced for atmospheric flight AND high-altitude speed attempt[/li] Easy, easy, easy, easy, um... what? Step five is the tricky part. A poorly designed jet will pull up or down on you, even with ASAS turned on. The balance of your plane depends not only on lift surfaces like your wings, but also on engine location and power. Even if you manage to place all of your components such that your plane flies straight at sea level, higher altitudes provide less lift and less air for your engines. So what do you do? I designed the awesomely named SweetJet to balance both at sea level and at 15 - 20km altitudes. The trick is that it\'s not perfectly balanced between those altitudes. At sea level, the wings and canards combined with the main engines provide a smooth ride that begins to pull upwards the higher you go. This is mainly because the engines gain thrust faster that the wings lose lift in the thinner air. Rather than the basic jet engines, I chose the TurboJets for their ability to get me to 15km. Once high enough, the Toroidal Aerospike Rocket activates and in conjunction with the TurboJets propels the craft up to Mach 3. The high-altitude 'nose up' behaviour is corrected by the position of the rocket engine and the jet becomes balanced yet again. I highly advise to keep the altitude under 20 km as the air becomes too thin for the control surfaces to keep the jet steady. Once the Rocket runs dry, you should descend to 12 km and fly your plane to the nearest landing zone. I tested the SweetJet by rotating it 180 degrees so that I would be over land instead of water. *** Ship download link *** 1062 m/s = Mach 3.3
  9. Outstanding design. I tried building my own using only your screen shots as reference. It\'s almost similar... Check it out: http://kerbal.blogspot.com/2012/05/space-planes-just-few.html
  10. Haters gonna hate... More pictures and ship download link --> Spider
  11. I must say I nearly pooped myself when I saw this. I built a similar one and flew it to the Mun so it could do the Mun-walk (badum-tschhh) More screenshots and ship download link
  12. I\'m trying my best to find this place. I tried an equatorial orbit @ less than 10 km, but saw nothing (half due to darkness). I\'m trying my luck now with a polar orbit. Hanging nice and low @ 5 km for this one. I should be able to cover most of the Mun in two Munar orbits around Kerbin.
  13. Mun\'s North Pole. Look quickly or it will devour your soul. More at http://kerbal.blogspot.ca/2012/03/mun-trip-visiting-north-pole.html
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