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Halsfury

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Everything posted by Halsfury

  1. not before long a rebellion starts and anarchy reigns the hill, just the same as it always was, a lawless war zone
  2. Banned because your avatar is disturbing to look at
  3. Halsfury

    Riddles

    Thatch? technically thatch is never bound together tightly, and you can build with it.
  4. Can't download? interesting… I tried to and it seems to work
  5. Cargo capable space shuttle! http://forum.kerbalspaceprogram.com/threads/63074-Space-Shuttle-4-0-Cargo-just-as-easy-to-fly-as-the-2-0%21?p=861840#post861840
  6. The New Space Shuttle 4.0 Cargo, with thrust limited liquid rocket boosters http://forum.kerbalspaceprogram.com/threads/63074-Space-Shuttle-4-0-Cargo-just-as-easy-to-fly-as-the-2-0%21?p=861840#post861840
  7. I'll re-post here for some more coverage, why not? The New Space Shuttle 4.0 Cargo http://www./download/t6awt645dlyri9c/Space+Shuttle+4_0+Cargo.craft The Old Space Shuttle 2.0 (crew only) http://www./download/s0fexh2q7bzphio/Space+Shuttle+2_0.craft MANUAL; A MUST READ! FLY IT LIKE YOU SAW ON TV/YOUTUBE. DO NOT TINKER WITH THE DESIGN, YOU WILL MAKE A MESS. ALWAYS USE SUBASSEMBLY TO PAYLOAD, DO NOT BUILD A PAYLOAD WHICH IS LARGER THAN THE BAY. PAYLOADS GO IN UPSIDE DOWN ON THE DOCKING PORT JR. USE THE ACTION GROUPS AND DO NOT BE DISAPPOINTED IF YOU FAIL TO USE THEM! THERE IS SOME EXTRA FUEL IN THE TANK UNDER THE DOCKING PORT (Shuttle 4.0)/ON THE NOSE(2.0) ACTION GROUPS: PRESS 1: TO DETACH THE LIQUID ROCKET BOOSTERS BEFORE THEY OVERPOWER THE SHUTTLE ENGINES *This is unavoidable, I wish I could fix it PRESS 2: TO TURN OFF THE SHUTTLE MAIN ENGINES BEFORE ORBITAL MANOEUVRES *The shuttle main engines are designed to be used only when the external tank is attached, if you use them when you have staged the external tank you will spin in space at high speeds NOTE: VAB folder, not SPH
  8. Just in, I released a cargo version The New Space Shuttle 4.0 Cargo http://forum.kerbalspaceprogram.com/threads/63074-Space-Shuttle-4-0-Cargo-just-as-easy-to-fly-as-the-2-0%21
  9. The New Space Shuttle 4.0 Cargo http://www./download/t6awt645dlyri9c/Space+Shuttle+4_0+Cargo.craft The Old Space Shuttle 2.0 (crew only) http://www./download/s0fexh2q7bzphio/Space+Shuttle+2_0.craft MANUAL; A MUST READ! FLY IT LIKE YOU SAW ON TV/YOUTUBE. DO NOT TINKER WITH THE DESIGN, YOU WILL MAKE A MESS. ALWAYS USE SUBASSEMBLY TO PAYLOAD, DO NOT BUILD A PAYLOAD WHICH IS LARGER THAN THE BAY. PAYLOADS GO IN UPSIDE DOWN ON THE DOCKING PORT JR. USE THE ACTION GROUPS AND DO NOT BE DISAPPOINTED IF YOU FAIL TO USE THEM! THERE IS SOME EXTRA FUEL IN THE TANK UNDER THE DOCKING PORT (Shuttle 4.0)/ON THE NOSE(2.0) ACTION GROUPS: PRESS 1: TO DETACH THE LIQUID ROCKET BOOSTERS BEFORE THEY OVERPOWER THE SHUTTLE ENGINES *This is unavoidable, I wish I could fix it PRESS 2: TO TURN OFF THE SHUTTLE MAIN ENGINES BEFORE ORBITAL MANOEUVRES *The shuttle main engines are designed to be used only when the external tank is attached, if you use them when you have staged the external tank you will spin in space at high speeds NOTE: VAB folder, not SPH
  10. I fixed the fuel flow on the cargo version, now the fuel flows from the bottom tank first as intended. Expect a release sometime soon
  11. Not to be outdone, the Shuttle is getting a cargo bay
  12. Halsfury

    Riddles

    I know that everyone has passed it over, but it seems to me that trees fit the description I know the bit about building is hazardous for my theory but surely even though you can't build a tree, you can certainly prevent it from attaining it's full height by trimming (banzai trees) and surely this is artificial enough that it may be called "building" for wont of a better word But they certainly are big enough that you can't bind them together, they are also quite tall but their roots crawl over the ground
  13. Halsfury

    Riddles

    Thinking metaphorically, also no intent to proclaim the answer, it's your riddle after all But what is clever, sly, straight, can't be put in a bundle, and yet can be built so high that it can poetically twine yet individually can crawl quite meekly across the earth? You said that plants were close to the answer a while ago, what plants are clever/sly? EDIT: but it goes over wild lands (ground unriven)
  14. I have a hint which you will find very helpful; tis better to keep the COG slightly above the line drawn by the thrust vector, than to keep the COG slightly below it, also empty the tanks which are closer to the main engines first
  15. My shuttle, just posted it today Here is a more complete description + download http://forum.kerbalspaceprogram.com/threads/62777-The-Space-Shuttle-2-0-Just-fly-naturally
  16. I could I think but later, the main tank and boosters are set in stone, I'd have to go back and make a new orbiter
  17. Halsfury

    Riddles

    The answer must be men 2 reasons, the narrator says "me, I'm grown just once ever so clever" and if we are "built tall" our voices shimmer/ are louder when combined Or the ones of us who are "built tall" have a deeper voice Also, Evil never besets men from above, only his neighbour "from beside" or from natural disasters "from beneath" or "from beneath" could be a reference to the devil EDIT: also we can be in rows, we are straight (upright) and definitely sly
  18. Just had to post this shot of the shuttle approaching Wayfare's Skyshack
  19. All I meant by that is that tinkering with the Shuttle 2.0 is a bad thing to try Nice shuttle though EDIT: I amended the manual to "do not think that you can tinker with the shuttle 2.0"
  20. Shortest post-to-response time I've ever had, 5 minutes, thank you! Also please let me know how the media fire link is working for you
  21. The New Space Shuttle This shuttle comes with no fancy manual or action groups, it flies without any micromanagement of little stability enhancing rockets or anything complex, boring and unstable This shuttle is so stable it nearly flies itself! http://www./download/s0fexh2q7bzphio/Space+Shuttle+2_0.craft USER MANUAL; READ IT! FLY IT LIKE YOU SAW IT FLY ON TV/YOUTUBE, DO NOT TRY TO FLY IT ANY OTHER WAY DO NOT THINK THAT YOU CAN TINKER WITH THE SHUTTLE 2.0, YOU WILL FAIL:sticktongue: READ THE ACTION GROUP DESCRIPTIONS AND DON'T BE DISAPPOINTED IF YOU FAIL TO USE THEM! Only 2 action groups Press 1: to drop the liquid fuelled boosters (near the end of their burn they produce too much thrust so they must be jettisoned) *this is unavoidable Press 2: to turn off the Shuttle's main engines *If the main engines are used when the shuttle is detached from the main tank then the shuttle will spin, the main engines are only designed for use with the external tank EDIT: Put it in the VAB folder, not the SPH EDIT 2: I built a new version of this with a cargo bay for anyone who's interested it can be found through this link http://forum.kerbalspaceprogram.com/threads/63074-Space-Shuttle-4-0-Cargo-just-as-easy-to-fly-as-the-2-0%21
  22. Somehow I think it's a self regulating system Think like it's a steam train, you don't get a runaway effect with how much coal you have to put into the heater, when you don't have anything to feed the black hole it shrinks, much like a fire burns lower when there is no wood to burn eventually, if you leave it long enough, the black hole will go out on it's own either in a bang or a whimper However the way it is described would certainly motivate me to feed the black hole for one, because these physicists are essentially saying that, unlike a steam engine, which ceases to function in a benin way when you cease to feed it, the BH powered ship is like an Aztec god demanding more bloody sacrifices in exchange for not exploding in your face
  23. I build an observatory on the hill, I tie a gun to my telescope (on kerbin) and wait for the right phase angle, I pull the trigger and you die 5 years later while on EVA from a micro meteoroid My observatory and 10,000Dv gun
  24. Granted, you can make sense of it but, before long you are locked up as a lunatic I wish for sleep
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