I don't think the laws are the problem, it's the mindset of the people who use them. Encourage creative commons releases and we'll all be better off. The best example is with Wizards of the Coast, they vigorously defend their copyright BUT when they released OGL for 3.x D&D they created a brand new mass market of d20 products by many other companies. Not all of those companies survived, but the ones that actually thrived were the ones putting out the best products. Now we have Paizo putting out a nearly completely open source line of games in pathfinder that CAN be played pretty much completely free under OGL and still turning a profit.