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Everything posted by CatastrophicFailure
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Great this works again. Unfortunately dtobi's Special Parts haven't been updated to work with the new TS. IT sounds like this is a simple config tweak issue. Could anyone take a quick look and explain to me what needs tweaking to get them working again? They show up fine in the VAB, just no size options. Linky: http://forum.kerbalspaceprogram.com/threads/84224-Klockheed-Martian-Special-Parts-V2-1-1-23-Aug-Dev-Thread-Wet-workshop-bugfix/page22
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.25 x64 "unstable" thread?
CatastrophicFailure replied to CatastrophicFailure's topic in KSP1 Discussion
Since .25 came out, more and more modders are not only not supporting x64, they are deliberately disabling their own mods so as not to have to deal with the BS. Sigh... You win world. This Linux you speak of, how do I conjure it? -
.25 x64 "unstable" thread?
CatastrophicFailure replied to CatastrophicFailure's topic in KSP1 Discussion
RSS & RealChutes off the top of my head. Now FAR too I guess. Darn near caused a civil war over on the RealChutes thread from what I saw. Now THIS is what I was looking for, thank you. I don't reddit so this all seemingly came way out of left field to me. FWIW x64 has worked just fine for me in Win8. Wouldn't run for five minutes in Win7. Is there any sort of correlation documented there perhaps? Where is this heavily moderated thread you speak of? and Squad, if you're reading this, how about some kind of OFFICIAL status update via the dev blog or other official channel about exactly what's going on & what's being done about it? -
I'm sure I'm missing some multi-dozen-page ..... fest on this so I'd be appreciative if someone can point me to it. 64-bit is now tagged officially "unstable" by Squad, so mod makers are officially not supporting it and disabling their own mode in it, thereby negating the whole point of x64 and its increased memory limits?!?!?!?!? um...lolwut?
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http://forum.kerbalspaceprogram.com/threads/93685-0-24-2-Trajectories-v0-3-0-(2014-10-01)-atmospheric-predictions-with-FAR-NEAR this is a new plugin for landing targeting that works with FAR/NEAR. Inherent in the way MJ calculates the landing target makes it not work with them. This plugin will get you pretty darn close to where u want to be, but you'll have to do some part of the flying manually. With some experimenting & practice you can get it close enough to switch over to MJ for the final decent.
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KSP1 Computer Building/Buying Megathread
CatastrophicFailure replied to Leonov's topic in KSP1 Discussion
Good to know. So you think it'd be better to save $50 and go with a slightly overclocked i5 vs an extra $50 on an i7? WhEre would budget better be spent? -
... And yet we can't even get off the planet without bumming a ride from the very same guys who launched that first satellite....
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KSP1 Computer Building/Buying Megathread
CatastrophicFailure replied to Leonov's topic in KSP1 Discussion
I could use some input from some more in-touch people than me on picking out a new system. Not looking for a build it vs buy it debate, building just not an option ATM. Someone pointed me to Cyberpower and they've got some good deals right now. This one caught my attention because EIGHT CORES(!), but I kinda like the smaller form factor seen here. Either way I was thinking of a RAM upgrade to 16gb & 500gb SSD (to pair up with a cannabalized one I already have). I have no idea what the "standard" is on video cards anymore, everyone's got a dozen & a half offerings in a mishmosh of numbers. KSP is a good 90% of what I use a pc for (I don't even web surf on it anymore) plus my home security camera software that's always running in the background, but I will be throwing GTAV at it whenever it comes out. ETA: oh yeah, budget is up to $1200 total. -
PC upgrade repair advice...
CatastrophicFailure replied to CatastrophicFailure's topic in The Lounge
its not the act its self, it's the inevitable invocation of Murphy's law tainted by many years of bad tech juju. The very first thing I ever did with a computer, was break it (apparently it's a bad idea to open it up & touch the guts while its on). I come from those distant, dark days when the simplest hardware change meant meant hours of fiddling (anyone remember IRQ's? Show of hands? No one? How bout setting jumpers? No?) and possibly sacrificing the blood of a virgin to Gzxtyos, consort of Othuyeg. Or calling tech support, but that was only a last resort. Point is, such projects NEVER work as they should for me and always take way longer than I think (takes me a couple hours just to change the oil on the trucks, but darn it, it stays changed!). So anything mission-critical like this I'd rather just pay someone who's smarter than me to do it properly and punctually. That way I have some one else to yell at if something goes wrong. If you yell at yourself people tend to look at you funny and back away slowly. -
PC upgrade repair advice...
CatastrophicFailure replied to CatastrophicFailure's topic in The Lounge
no, that means beyond my skill level. I could maybe do it if everything went exactly 100% right. It never does. Exactly. If indeed that is what it is I hit the point of diminishing returns very quickly, especially time wise. Time is always my most limited commodity. -
PC upgrade repair advice...
CatastrophicFailure replied to CatastrophicFailure's topic in The Lounge
Lemme back up here... Computer generally runs 24/7. For a while now the Intel RAID controller has been telling me one of the old hard drives was failing. Couple weeks ago, went to bed and all was good, woke up to just a blinking cursor. After several reboots I was able to get it to load into Win7. Figured one of the hard drives was nearly toast. Computer was OK after that for several days. Got two new SSD's, installed on the unused SATA ports, did a fresh install of Windows 8.1 on the SSD's. So completely independent install, windows gives me the option to load 7 or 8 at bootup. Computer seemed to be working just fine after that, including numerous reboots while I messed with all that. Then again a couple days ago, woke up to a blinking cursor. So the new SDD's (also RAID 0) are on completely separate ports, using completely different cables. Tried completely unplugging the old drives troubleshooting the second time, so I've pretty much been thru every combination of cable/port by now. Also, took it in to GeekSquad today (who I am assuming are at least remotely more competent than me. I could be wrong.). Fellow there seemed to be of the same mind, likely the motherboard, which (he says) they're not equipped to replace, suggested sending it back to Dell. -
PC upgrade repair advice...
CatastrophicFailure replied to CatastrophicFailure's topic in The Lounge
Wow what copious and expeditious response. Was in a bit of a rush when I typed that up. I've done enough troubleshooting to absolutely rule out either the hard drives or Windows (as the old hard drives with the old Windows are currently sitting on my desk). Thought that had fixed it but nope. So that makes the mobo the next likely suspect. It will boot thru POST & the bios screen, can boot from the CD, but with no CD in it just stops at the part where it should start booting off the hard drives. That tells me it's not the graphics cards, memory, or processor... right? Yes, scratch building a new system is always the most cost efficient but that's really above my paygrade at this point (I'm not the nerd I once was lol ), and I'd prefer some kind of tech support when something inevitably goes wrong (my "projects" never end up being "quick" or "on budget"). Time is of the essence too, as that computer also ran my home security software which I'll now have to bodge onto my wife's laptop thereby negating the whole "laptop" bit. And KSP is just painful on this thing. I was on I think my third Alienware with the dead one. I've always liked them but I'm a bit annoyed with them now too since I just discovered they no longer build to order and it's just off the shelf. So I'm certainly open to other makers. I don't need a cutting edge fire-breathing liquid cooled gaming monster, just something that'll be better than what I've got now & run KSP well (and GTA5 when they get around to releasing it too). -
Probably the wrong subforum for this, but KSP IS 80% of what I use my computer for. Anyways, I have an older Alienware Aurora. Intel i7 930/2.8ghz, 6 meg RAM, dual Radeon 6870's, SSD's. Always handled everything I threw at it well but it is starting to show its age. And the main problem, now it won't boot, just gives me a flashing cursor. Long story short I'm suspecting a bad motherboard. Trying to decide whether to bother trying to fix it or just move on. I'm given to believe that Alienware case/mobo makes a simple replacement unlikely so it'd have to be shipped back & forth to Dell, wasting time & money. If my contract BS at work goes thru I can probably justify spending on this. So, question is, would that be a decent upgrade over what I've got? Spent a lot more on my current system but that was many years ago too.
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[1.1.2] Kerbal Attachment System (KAS) 0.5.8
CatastrophicFailure replied to KospY's topic in KSP1 Mod Releases
Surprised I didn't see it in 9 pages.... Could someone plz post the typical ModuleManager code for adding grabability to a part? Y'know, for posterity:cool: New thread & all... -
[1.12.x] LCD - Launch CountDown v1.8.0 [23 Oct 2019]
CatastrophicFailure replied to Athlonic's topic in KSP1 Mod Releases
Hey I'm looking for a mod similar to this one, found it on the prerelease forum but now I can't find it again. IIRC it was by a Belorussian fellow and the creator of this mod was looking to maybe collaborate with him. Anyone know what I'm talking about? -
[1.0.4] BoxSat vA.02f - Updated 09/16/2015
CatastrophicFailure replied to DasPenguin85's topic in KSP1 Mod Releases
Any chance of getting an active texture management config for this? -
My mobile launcher concept is actually showing promise. The "launcher" part works pretty well (or the rocket wouldn't be exploding quite so far away) but two of the masts stubbornly refuse to drop like they're supposed to. And I think I finally added enough wheels to get the "mobile" part to work. Some of them still break on loading but they'll actually stay fixed after. In fact it worked so well it started rolling as soon as Jeb fixed the last wheel... so he had to chase after it, climb the ladder, fall off the ladder, get runned over by all 600 tonnes of it, chase it even faster, climb the ladder again, and get in and set the brake before he falls off & gets runned over again. CONTROLLED movement still eludes me at the moment, as with stock key bindings it starts wobbling all over the place as soon as I try to move it intentionally.
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[WIP] ActiveStruts Dev Thread [updated 10.10.2014]
CatastrophicFailure replied to marce's topic in KSP1 Mod Development
I'm a little unclear here.... Do the grapple to grapple joints eliminate all wobble? I'm trying to make a launcher with IR that lifts a 175 ton rocket from horizontal to vertical with a single hinge at the back, but everything just flexes all over the place and doesn't move where it needs to, even with super strong NP struts. -
I discovered how to make working ullage interstages ala the Saturn V now I'm putting that @&$#! on everything! actually I ganked the idea from biohazard15 and continue to stand in awe that he figured it out in the first place...
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You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
So....my initial proof-of-concept test for a mobile launcher... ...needs some work... -
You Will Not Go To Space Today - Post your fails here!
CatastrophicFailure replied to Mastodon's topic in KSP1 Discussion
Got to space today. Got to the moon today. Landed on the moon today. Did a bunch of science, landed on the moon in space today. Could not get out the damn door to collect it. nope. Had to leave it all sitting there & just go home.