BrightBritches
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Everything posted by BrightBritches
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Combined the next 4 launches as they're identical, and I feel like I'm spamming the thread enough as-is. Launches 7-10 These are the engine pods that will attach to the core and form the 2nd Gen. propulsion section. Each is a truss structure that contains integrated batteries, monoprop, and liquid fuel storage. Added to this is a nuclear engine, solar panel, radiators, and docking ports. They do not contain a probe core or RCS thrusters, as they are not intended to maneuver on their own, and as such must be placed by the assembly drone. Propulsion core with the first pod about to be attached. Fully completed propulsion section. Locations at the end of Launch 10
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Stepped away for a bit, all this orbital assembly is a bit taxing Launch #6 - Day 280 The completion and departure of the first DTV brings an end to the first phase of my challenge effort. Phase 2 will be characterized by an up-size and building out of the mission architecture, starting with the development of new integrated truss systems and linear docking ports. (I installed Near Future Construction to help with orbital construction and part count, hope that's alright) Our first payload is the core of the v2 Propulsion section, and a small orbital assembly drone for the engine pods. The final orbits after the launch, as our kerbals begin to creep away from Kerbin.
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Alright this album is a big one, as it encompasses launch #5, final assembly of the Duna Transfer Vehicle, and departure on the first transfer window. Launch #5 - Day 232 Here's the Duna Ascent Module and the final life support supplies for the crew's stay on the red planet Following some orbital ballet and the arrival of the propulsion section from Minmus, the complete Duna Transfer Vehicle Last but not least, our brave Kerbinauts on their way towards Duna
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Third Launch Album, verifying, payload weight, orbits, etc. 3rd Launch - Day 136 This launch is a little different as the payload won't be leaving the Kerbin SOE. An all in one mining unit, the MMU will dock with the tanks and engine section from the Duna Transfer Vehicle to form the Minmus Mining Stack. The use of ISRU allows me to essentially "create" more launch mass before the transfer window, as such this is arguably the most important component of the early challenge. It's also gloriously asymmetrical so it has a special place in my heart. I wanted to do something fancy with servos and rotating engines, but due to launch mass restrictions had to settle for an exciting landing technique where the whole stack comes to a (near) full stop above the surface, then flips entirely around to land using RCS and a cluster of control thrusters underneath the MMU. I'd be lying if I said that I got it on the first try. Minmus Mining Stack all wobbly landed and mining away.
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Second Launch Album, verifying, payload weight, orbits, etc. 2nd Launch - Day 88 The second payload of five for the initial transfer window. This is the Nuclear Propulsion Module for the stack of 5 modules that will make up the Duna Transfer Vehicle. The current stack of 3 modules in a 170km Kerbin Orbit.
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First Launch Album, verifying reusability, payload weight, orbits, etc. 1st Launch - Day 40 The first of 5 payloads that will come together for the initial transfer window, this one is a combination of 3 smaller modules including: Ion powered relay satellite for Duna Life support supplies/recyclers for Duna <-> Kerbin transfers Additional fuel tank section with expansion points for the Nuclear Propulsion Unit in the next launch
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Am I the only "Glass half full" guy around here?
BrightBritches replied to MrZayas1's topic in KSP1 Discussion
You must be new here... -
totm june 2018 Work-in-Progress [WIP] Design Thread
BrightBritches replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Space pancake ahoy! -
Just trying to make a funny, I sorry
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>: ( ^angry face I'm a troll
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And here I was, thinking I would be at the forefront of armoring technology when I finished the heavy cruiser I'm working on... Maybe I'll focus on making the best small ships (frigates, destroyers) that I can, once I can figure out how to keep the insides of my ships from vaporizing on contact
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oh god!
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^Story of my life
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Thanks and it was indeed a good battle! Back to the drawing board to figure out how to keep my insides from exploding when shot... I'll leave the hull near the jumpgate ( <5km ) to simplify things for you, and I'm also curious if it actually fits through so I'll try that I agree that they would look pretty cool crashed on a planet together, kind of a memorial We shall meet in glorious battle again! (If you'd like of course)
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Haha if you really want to, by all means!
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@scriptkitt3h regarding the Prophecy, I'm not sure any ship of that size could withstand the barrage you hurled at it...but hey! Armor didn't give! Regarding the Overwatch would it be alright if I sent an escape pod to collect the kerbal and then have you shoot the ship for testing purposes?
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As the battle over Laythe raged on, high command saw fit to dispatch the Prophecy. An upgraded Nugget-Class Corvette equipped with prototype weaponry with the intent to test them in battle. After arriving through the jumpgate, the Prophecy burned for the Klue and arrived within weapons range. The first of her "Hourglass" warheads was a glancing blow to the rear, doing no noticeable damage. The second however was a direct hit to the upper left weapons bay, shattering the armor and weaponry inside. With the Klue rolling wildly about from the brunt of the impact and a cloud of debris slowly forming, the weapons test was declared a success. The Prophecy returned to a lower orbit to await the outcome of the battle with the Overwatch. Persist: https://www.dropbox.com/s/437itn0on15c2ea/persistent.sfs ( OH MY GOD I ACTUALLY BROKE SOMETHING THIS TIME ) ( You just wait till I can aim.... )
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quite sad you did away with the broadside
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I feel like it will be one or the other, more missiles or more outlandish ships And my post will be up later tonight, real life and virtual life keep getting in the way (chores, errands, getting ready for a camping trip, defending a POS in EvE)
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yeah sorry, I had to work a lacrosse camp today I'll have my next post up tomorrow evening Also, thanks for bearing with my slow pace
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WTB stronger ship internals I guess on the positive side, they only really die from lots of shaking Oh and awesome picture is awesome, and I feel is actually desktop background worthy (not for me though, I'm being shot at XD)