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Everything posted by Maxilica
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I LOOOOVE the smell of Gasoline (or petrol, as we call it over the pond)! But I probably won't like the taste of it...
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Sign up form: Name: Maxilica World Preferance: Eve, Vall, Pol. (Pretty random, I know) Character Name: Maxton Kerman Expertise(s): Docking, Munar Bases, Hochmann Transfers, Efficient Gravity Turns. Self Description: I haven't bothered exploring other planets until quite recently, so I suppose I'm more of a space station builder. So far I've ventured to Duna, Eve and Laythe, because I like using Hochmann Transfers more than blitzing all my fuel using the "hybrid" method. P.S. Hate planes. Never got further than the Island Airport using Stock Crafts.
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[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
He's currently working on new HOME stuff, and a new DEMV rover. You can go and take a look at the Development Thread if you fancy it. Also, for all American Pack lovers, check this out: http://forum.kerbalspaceprogram.com/showthread.php/41246-WIP-Space-Launch-System-%28SLS%29-and-ORION-%28MPCV%29 It's not available just yet, but it clearly won't be long untill an official release! -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
This thing has been happening to me as well, and I can find no solution. KSP seems to have a problem that if you switch vessels from too far away, they'll just blow up. It even happened to Scott Manley with his munbase. -
International construction ISS in Kerbal orbit.
Maxilica replied to BobCat's topic in KSP1 Mod Development
Lookin' good there, WCOLE. EDIT: Just realized that it was Yogui. As WCOLE and Yogui have the same signature, I confused the two. Oops... -
Oh. Then.... 527. Parts for the U.S.S. Enterprise!
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526. Pod Racers!!!!!
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Why did the crew of the Apollo program were quarantined
Maxilica replied to Pawelk198604's topic in Science & Spaceflight
Well, as far as I know, they were put in quarantine to be sure that they didn't get infected by a "lunar disease". They were in there for two weeks. This process stopped after Apollo 14, after NASA deemed it appropriate. -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
Thanks, mates! I'll make sure to try it out when I get back. Good_Apollo, wasn't this fixed in 0.20.2? -
International construction ISS in Kerbal orbit.
Maxilica replied to BobCat's topic in KSP1 Mod Development
Devo's dropped out. So what? It's not his fault that the PMA didn't work. Maybe he's just had enough. And if I were him, I'd do the same thing. Give Devo some peace, will you? -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
As a matter of fact, I did put the part out of the folder, but then it just stopped when it got to the next part.(Block-D) And I don't think RAM is the problem causer. My PC has 4GB of RAM and KSP takes up about 2-3 GB of RAM, if I'm not mistaken. And I just got RID of some mods, so the part count isn't the problem either. Anyway, I've re-installed the Soviet Pack and I'll try it out tonight. -
[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Maxilica replied to Yogui87's topic in KSP1 Mod Releases
Cassini-Huygens? Can't wait! -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
This may have been mentioned a couple of pages ago, I don't know, but I am here to whine again. Everytime I load up KSP, it stops when it gets to "Gamedata/Bobcatind/sovietpack/soyuzpanel", starts to not respond, forcing me to close the thing. Er... Help? EDIT: Just realized, I've been wanting to suggest this for some time now: Will we be getting Skylab? (first american space station) Don't worry about the Saturn V launch vehicle. -
International construction ISS in Kerbal orbit.
Maxilica replied to BobCat's topic in KSP1 Mod Development
*mini heart attack*. -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
Now try it out with the DEMV mk. 3. -
International construction ISS in Kerbal orbit.
Maxilica replied to BobCat's topic in KSP1 Mod Development
As far as I know, the docking ports on Unity and any other american module don't connect to anything exept themselves (CBM-CBM) and in no other configuration. I haven't tried it with the Buran yet 'cos the thing explodes every time due to that arm. -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
This is EXACTLY what is happening to me!!!! And I don't even have it on Steam!!! I even tried it via. VAB and it still doesn't work. -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
[bUG REPORT] I tried launching the Ares V and a message popped up saying "C++ Runtime Error". Anyone else having this problemo? P.S. The Altair Docking Port works fine for me . -
BobCat Ind. - Colonization, exploring and research vehicle
Maxilica replied to BobCat's topic in KSP1 Mod Development
Is HOME2 ever coming out?... Answer is probably no, I'm guessing. -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
I honestly don't know why I didn't try that!!! Thanks a lot. -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
BobCat, if there is one thing I would like you to do, it is to fix the Buran Arm thing. It's driving me NUTS!!!!! I tried 6 times to dock Unity with Zarya, but every time it wobbles and explodes. I did put heavy struts on the arm and cabin, but it still blows up. PLEASE... If it wouldn't be for that, the ISS and Soviet Packs combined give you the best mod ever! -
International construction ISS in Kerbal orbit.
Maxilica replied to BobCat's topic in KSP1 Mod Development
I had the same problem, but I fixed it. For a start, that is a bug. And remember, it's update 0.03 for god's sake! Anyway, for some reason, you can only attach stuff to Zarya on the aft port (not the one you were trying to attach it to). Because of this, you sadly can't make a replica in the SPH or the VAB. But who cares? It'll hopefully get fixed soon. Hope this helps. -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
A mod for the Ares I? If only there would be a pre-order button... -
[0.22.X] BobCat ind. Historical spacecraft thread
Maxilica replied to BobCat's topic in KSP1 Mod Releases
Dear Mr. Bobcat, This mod of yours is really awesome! I wanted to build Mir, so I created a Docking Module (like in real life) and put it in the payload of the Buran. But when I magnetize to it, it started to spin around in all directions and eventually blow up. Is it a bug?