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Uncle Mort

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Everything posted by Uncle Mort

  1. True, but surely that's the fault of the modder not Squad.
  2. I'm surprised that no-one has posted here yet. There must be many players having a positive experience of 1.1.2. I myself am very pleased with the upgrade; no crashes and not noticed any bugs. Keep up the good work Squad.
  3. I use the KSP store; I've not seen a concurrent upload of Asteroid Day on the last couple of updates. I just copy across my original folder from the previous version. Where do I find this later version please?
  4. I was happily trolling along on Minmus when I noticed a black line cutting across the landscape. Didn't think much of it as I've seen similar before. However this was different as it actually tipped my rover over: Turned out it was like a step:
  5. I'd argue it's more than half the game. I've said it before, this game is turning into a flight simulator rather than a space game. The coming update only reinforces this. It's about time we got some space station parts, especially a larger "hitchhiker" type in the 3.75 metre group.
  6. They definitely should slide open with a little 'whoosh' sound.
  7. Very much GMT (my longitude is 0.0396° E) but currently on BST which is +1 hour.
  8. It appears I've rescued Donald and Daisy Duck:
  9. It's all down to the punchline of the old "how do you get to Carnegie Hall?" joke: “Practice, practice, practiceâ€Â
  10. Yes, the accuracy required isn't too great. You can eyeball the orbit. I once took two contracts because the orbits where similar, figuring I could complete both with one craft. The orbit paths where close but distinct from each other. Took the craft up and got a close match with one, 10s later both contracts completed.
  11. I have recently played two career games; in both I have rescued some 40+ Kerbals, all were female. I don't register the name when selecting a mission, my decision is just as and when needed or fits in with other missions. Something isn't right.
  12. Sounds like a poor joke aimed at belittling Americans - certainly facepalmable.
  13. Unmanned - Cassini/Huygens. The rings! a whole variety of moons, Titan, Methane lakes FFS! Manned - Apollo 15. First Lunar rover, driving over to Hadley Rille and looking over the edge, cool!
  14. Well, the Soviets did manage to cram three cosmonauts into a Vostok capsule.
  15. This ^^ the lack of a two-kerbal capsule is a major omission, it's much needed in the early career game when engineers and scientists need a pilot to get into orbit for training and for those rescue missions. At the moment I cobble a couple of Mk 1 capsules together. It works but it's so inelegant.
  16. Yep, we've all done it; and never have enough delta V to flip the orbit.
  17. I agree, that Tal scope looks a bit overpriced. I have a Sky-Watcher 'Go-To' reflector bought some four years ago for half the price. D=114mm F=500mm ~ it's a good telescope and the 'Go-To' is brilliant. I just plonk it out on the patio, it has been programmed with my Lat & Long and the time so all I do is line it up with two bright stars and it will then go to and track automatically any stellar object.
  18. The NASA/asteroid capture one (can't remember the version)
  19. The Sky at Night was Patrick Moore, no other presenter comes close.
  20. Great find. The Sky at Night has been one of my favourite programmes for many years. although the quality has dropped of late and I find Dr Maggie Aderin-Pococks breathless method of presentation a bit distracting. I like the opening remark on the clip. "Well as you've heard by now there's been another unsuccessful American moon shot" (my emphasis)
  21. I stick to site and kerbonaut, e.g. Great Flats (Jeb)
  22. I think I could run 64 bit but I have some legacy programs that need 32 bit. 32 bit doesn't use the full 4Gb and once KSP reaches 2.6~2.7 GB things get a bit unstable.
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