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Everything posted by Daze
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I've done this way, thanks! Anyway, I've noticed that the fairing and a structural tube are a great insulator for the rest of the plane, I think that this should also works with an inline cockpit instead of the Mk1 Crew Cabin, I will try it in the next days
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Plane capable of Mach 5.5 speed at 20000m, it can do an aerial circumnavigation of Kerbin in about 40 minutes. It works fine with the stock heat mechanic. 1 - Toggle landing gear steering Pictures: Cruise Altitude and Speed Circumnavigation complete! Still pretty hot after a full circumnavigation... Download: https://kerbalx.com/Daze/Mach-FiveFive
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Hoping for some "Near Future" stuff, I think it would be nice to have some kind of borderline sci-fi technologies at the very end of research tree
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totm june 2018 Work-in-Progress [WIP] Design Thread
Daze replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
My WIP for a stock Soyuz spacecraft, any suggestions? -
So what's the next DLC going to be about?
Daze replied to Gorman's topic in KSP1 Suggestions & Development Discussion
Deep space exploration and "near future" ( Nertea) stuffs -
BRING BACK MK1-2 MODULE
Daze replied to Dr. Jeb's topic in KSP1 Suggestions & Development Discussion
The only thing that I agree with is in having also the old texture (and even more) for fairing -
Kerbal Space Program: Making History Expansion Grand Discussion thread.
Daze replied to Vanamonde's topic in KSP1 Discussion
The only thing that bother me is that if we want to make a Soyuz-style spacecraft we will have the "orbital module" and not the "descent module" -
Thanks for the suggestion, I will try it asap!
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Hi guys, after some years I'm finally back to KSP and I want to start a new career mode game w/ some mods, actually the mods that I wish to use are: -USI Life Support (plus base parts) -The whole Near Future Pack -Interstellar Extended -Classic Mechjeb, Kerbal Alarm Clock, etc - Clouds and graphic improvements -KAS/KIA -Some parts pack like SpaceY -Realchute -Scansat -Others minor mods Now the problem is that I have so many parts in my sandbox test-world that it's almost impossible to truly understand and use everything Does this kind of problem still appear in career mode? Or with the progression it's "natural"? Also what do you suggest for improving the total parts count? (i.e. I don't think it's necessary to have 192739 2.5MT LF/O tanks) Thanks in advance!
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Kerbal Space Program 1.1 Hype Train Thread.
Daze replied to Whirligig Girl's topic in KSP1 Discussion
Soooo... looks like nothing will happen in the next hour? -
What is the rationale behind playing completely stock?
Daze replied to falloutaddict's topic in KSP1 Discussion
Because all the things that i create must be useable from every other players -
Really beautiful replica, + rep! EDIT: Ahah sei italiano anche tu
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Well, gg guys
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So steam first?
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Riot Riot Riot!
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Where are youuu 1.0?
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I can smell it.
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I can feel it