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Everything posted by brobel
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sexyy plane
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yea i thought about that but its fun to make them so i made a new one. just doing touch-ups and other stuff. Question: do you know if he wants launch stages with them. Edit: added the Koi Carrier to original post. improved delta V, while slightly reducing part count and of course new hangar opening
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Yea i was thinking the same thing, think im going to make a second carrier with that taken into consideration. and thanks for the positive feedback. always nice to have feedback.
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Walrus Carrier Im here as an individual engineer. I present to you the Walrus carrier. The large carrier is just at 500 parts fully loaded, has a range of 6000 delta V. The Walrus has a large carrier bay and it is a true capital ship coming in at 45m long and weighing 194 tons. inside the hangar it has plenty of docking bays and has xenon gas for the fighters. for light defence the carrier has 4 probe I-beam missiles. The carrier has room for 13 crew members. the command seat comes with a great view down the hangar. I am here for the money and will sell the carrier to both sides. parts:501 Delta V:6000 Armament:4 missiles Weight:194 tons Crew:13 Download Koi Carrier I present to you the Koi Carrier. This is a second generation Carrier completely redesigned with the hangar opening on the underside to allow for more protection. The Koi is 6m longer than its predecessor and has a larger store of xenon gas. The Koi also has improved maneuvering. parts:496 Delta V:6800 Armament:2 missiles Weight:186 tons Crew:13 Download
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you still taking submissions
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Nuclear Powered Icebreaker (Infinite range!)
brobel replied to zekes's topic in KSP1 The Spacecraft Exchange
that is an awesome boat -
what is STX, could i have a link. also nice plane
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i love These planes. Germans made some bad*** planes. good job. the 262 is especially nice
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Grasshopper is looks so nice. 2 thumbs up
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[WIP Plugin](0.90) Burn Together! Alpha v7.0 (3/29/15)
brobel replied to BahamutoD's topic in KSP1 Mod Development
you do have a lot of mods but there all so amazing -
looks good. i dont think the main wings need to be longer just thinner thats all i saw other than that thumbs up
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InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
brobel replied to InfiniteDice's topic in KSP1 Mod Releases
i second this wishlist -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
brobel replied to InfiniteDice's topic in KSP1 Mod Releases
i had that problem and i just re-downloaded the mod and it fixed it -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
brobel replied to InfiniteDice's topic in KSP1 Mod Releases
that is just amazing. nice apc -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
brobel replied to InfiniteDice's topic in KSP1 Mod Releases
Loving how this mod is coming along -
Working on my Rover weighs about 2 passed all test except roll test kinda. only need to improve roll cage as when it flips he rolls out of his seat will have a finished version tomorow
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i like the bombs and the bomb bay.... Now make one bigger
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what will the mods be
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InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
brobel replied to InfiniteDice's topic in KSP1 Mod Releases
i have always wanted battle ships in ksp and i looks like one day i will get thim.... Thank you -
InfiniteDice -=Skillful=- Combat Damage & Weapons Mod
brobel replied to InfiniteDice's topic in KSP1 Mod Releases
through the dark and smoky picture he tortures our minds -
Nice plane
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Hi i am having problems in .23 that i have been noticing with all my crafts from 600 parts down to 25. but while flying or driving they move very slow and makes 10 m/s look like 2 m/s. the game is running smooth in terms of lag but not speed. i have never had this problem in previous versions and i was wondering if anyone knows good settings to change that might help me.
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[SHOWCASE] How Does Your Kerbal Drive To Work?
brobel replied to josea74's topic in KSP1 The Spacecraft Exchange
car,car,car,car, TANK -
I like how you di the front of the plane. thumbs up