

Lillz
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Making KopernicusTech Planets [UPDATED]
Lillz replied to Candlelight's topic in KSP1 Mod Development
There's a normalmap plugin for gimp? -
Updated to 0.15!
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Gonna release an update soonish. Changes: Adds new iceball planet on a highly inclined orbit of Porp. It is 100% icey and very mountainous. Name is Snowball (for now). Fixes pixelation of heightmap via blur. Changes Ice's surface to a whole different planet. I like it a lot more and the transition from land to water is a lot better. Ice's orbit is now 4k further out.
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I thought OPM used Space Engine for textures as well? edit: Oh wait I'm think of TK, I think Yah, asteroids from SE work great. I'd say about 1/4 of planets turn out pretty good in KSP. I'm thinking of ditching my Ice planet's export in favour of some other Ice/ocean planet because of how flat the height map is. Hard to deal with. Also, pixelation is very noticeable with an ocean from the heightmap, of course offset can take care of that.
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Nice! Why does Porp look so featureless on your end, though? edit: Update -- Applying a surface blur to the heightmap of a planet cures that pixelation.