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LTClaydohman

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Everything posted by LTClaydohman

  1. Definitely worth getting into. I go through it at least once a year hahaha
  2. I'm going to be that guy, but would you ever consider doing anything like the MKII or MKVII BSG Vipers? I've seen some made before and then they were discontinued for some reason
  3. Any chance you could do another IVA that looks like the MK II or MK VII viper cockpit?
  4. Holy leaping Salarians, i'm lost in the Attican Traverse. Any chance of a Turian war ship, or something like that?
  5. I love the idea of this. It reminds me of Dead Space. I don't know if this is a planned feature or not (I might have accidentally read over it if it was already brought up), but would I, or someone else, or possibly you be able to make it look similar, in an aesthetic sense, to the Dead Space GUI?
  6. I was wondering if, in the future of this mod, sounds when aboard a ship in space, could have a muffled effect similar to the EVA sections of the dead space series. I don't know, I think it would be pretty nice. Something about the muffled sounds makes for an intense feeling of emptiness for me
  7. I've noticed when I use the parts from this mod, it taxes my computer. I'll go from 60-80 fps to 10-20 fps. I'm not sure why, but it saddens me because I use your mod parts for just about every ship I make ever
  8. And here I was convinced kerbals lived underground
  9. I think a black hole would be pretty neat to make and play around with
  10. I am infatuated, Devo. you never cease to amaze me. NEVAR.
  11. I've been waiting for this release for awhile. I'll test it out when my computer wakes up from a coma, and thank you for the great work!
  12. I'd say it's a memory issue with the game http://forum.kerbalspaceprogram.com/...-get-excessive Lack, of LLL, gave me this link that has more info on changing texture sizes to help with memory issues
  13. Thanks for the help, Lack, I appreciate it. I really like your mod, so I don't like having to go with out it. Now, hopefully, I won't have to
  14. Am I the only one who thought of Wall-E robits when looking at this mod?
  15. It seems like every time I come back to this thread (usually a few times a day if not once a day) there's something new. I really like what you have going here. This will definitely be a "must have" mod for me when I play KSP. Keep up the great work.
  16. I'm having a little bit of trouble with this mod when I have this as the only mod installed, it runs just fine, but when I start to add a few more mods, like kethane, KAS, B9, Crew manifest, Chatterer, Lazor system, or any of Wayland Corp.'s mods, the game either freezes when first starting up (when loading any LLL parts) or the game loads just fine, but when I got to fly something, the game crashes. If I remove your mod, then everything works just fine. Could I get some help with this?
  17. Well I'm sure here with the KSP community, we could actually release something more "complete" than EA ever would
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