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MNSRSkittles
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Everything posted by MNSRSkittles
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KSP 64bits on Windows (this time, it's not a request)
MNSRSkittles replied to Lilleman's topic in KSP1 Discussion
So running KSP with this installed seems to make my chrome unstable, in terms of not being able to click the URL Box or any of my tabs. lol -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MNSRSkittles replied to ferram4's topic in KSP1 Mod Releases
Ah okay thanks, what is Auto Struts by the way?- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MNSRSkittles replied to ferram4's topic in KSP1 Mod Releases
I did not know you could resize fairings, I've played with them for about an hour, thanks a bunch! EDIT: Pressing R does nothing, what am I doing wrong?- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MNSRSkittles replied to ferram4's topic in KSP1 Mod Releases
here is the new version, and it still does the same thing. Here's my CRAFT file if anyone wants to help see what the problem is. You'll need Life support, procedural fairings and obviously FAR. http://puu.sh/8cvDf.craft- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MNSRSkittles replied to ferram4's topic in KSP1 Mod Releases
Alright thanks, I had to make do because I stupidly haven't got any bigger nose cones yet.- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
MNSRSkittles replied to ferram4's topic in KSP1 Mod Releases
So this is my ship design This is it without the fairings Now whenever I turn even slightly towards the 90 degree mark, my ship will start stalling and eventually just flip and explode because of deadly reentry What am I doing wrong?- 14,073 replies
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I found a way to make it a BUNCH easier and still have EVA parachutes Physically take the box the chutes are in, park near the ship you're going to put them on, drop the box take the chutes and put them on the ship without moving. Reposition the box to reposition where you want to stand when putting the chutes.
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How to flip in EVA?
MNSRSkittles replied to MNSRSkittles's topic in KSP1 Gameplay Questions and Tutorials
Thanks! This method works, thanks for the help -
How to flip in EVA?
MNSRSkittles replied to MNSRSkittles's topic in KSP1 Gameplay Questions and Tutorials
Nope, just makes me turn and not flip at all -
You see YouTubers like Danny flipping their kerbals to land on their heads in EVA, and I was just wondering.. how? I don't see any pitch up/down keys in the EVA controls..
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You Will Not Go To Space Today - Post your fails here!
MNSRSkittles replied to Mastodon's topic in KSP1 Discussion
I got to space but did fail... Screenshot from my first time to Duna. -
My first Minimus and Mun landing screenshots.
MNSRSkittles replied to MNSRSkittles's topic in KSP1 Mission Reports
Been playing the game for ages and still can't spell Minmus right.. lol thanks for telling me -
So I decided to share my first landings on the celestial bodies in the Kerbin system! Minimus being the first body I landed on, I screenshotted like crazy and squealed like a schoolgirl, nevertheless here is the screenshot. (Can't find out how to spoiler stuff so.. large images) Up until then I was just screwing around in the backyard, such as seeing how far I could get into space, even though I followed a tutorial to get there, I was excited as anything. And of course, the Mun screenshot. Second body I landed on, MUCH harder then Minimus. again I followed a tutorial but hey, can you blame me? These times I've been to places like Duna and all that, but these are just some amazing memories c:
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I remember around 2 years ago when a few people in my school were getting the game and playing it on the school computers, I still remember my first time seeing this game, and I forgot about it for like a year, then got addicted.
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Well, here's my issues; the longest landing struts are too small to extend PAST the engine, and extending them is a whole other issue, depicted color-coded in the image/text below: Upon ejecting the casing for the engine (which the game wont let me go without) it hits the extended landing legs, causing the engine to break off, incase you don't understand, here is an image. Red is the metal casing Yellow is the landing legs the metal casing hits Any way I can fix this?