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Everything posted by KnutG
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Jeb was on EVA over the Mun...
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[Spoiler] Easter Egg Stocktake 1.1.3 Done
KnutG replied to MalfunctionM1Ke's topic in KSP1 Discussion
I have loadet my old savegame - the Tylo Cave is still underground... -
Jeb was on the Mun again and he made this photograph:
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Who needs destructable buildings really? A normal rocket booster dosnt reach the ground because the ship is to high and the KSP engine will follow debris objects only for 2,1 km (i think). The only sense of the destructable buildings will be - my landing or my rocket was a fail... or - i destroy the buildings wilfully ! The next secret feature will be bombs and guns (hopefully not)... I hope we will see walkable IVAs in the near future - this would be a reason for me to cheer! (but i think this will be only a dream...)
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i have researched the Sun
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The 0.25 Waiting Room, now boarding passengers heading to Hypetown
KnutG replied to Rowsdower's topic in KSP1 Discussion
My hypetrain (its a slow one... ) -
[Spoiler] Easter Egg Stocktake 1.1.3 Done
KnutG replied to MalfunctionM1Ke's topic in KSP1 Discussion
I just landet on minmus on these coordinates and nothing i can see about Rovertracks. Maybe they are removed yet? -
This is an Easter Egg and comes with the toolbar Mod. Thats the helmets are off could be the evidence thats the Mun Landing was a fake - filmed on Kerbin
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have someone testet chatterer in 0.24?
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Mission to Eve`s secret cave and back Here comes a short summary of my journey to Eve, the cave on it (KerbTown Mod) and back again... At the beginning - 3 Kerbals (Melry, Gus and Robo Kerman) are on their way to the EveExporer1 where Jebediah Kerman is waiting for them (video here -> ) First - Robo gets in to the ship... Now - everyone is on board - Let´s go (video here -> ) In orbit the ship will be refueled After another refuel action behind the mun - the journey to eve can begin.. An aerobraking maneuver bring the ship in Eves orbit Now - a new refuel stop and the ship gets a new head after a short braking maneuver the landing has begun in the cave - Robo find some strange things... a message from Jebediah Snr.? Jeb will see it also... after a repair by the monitor Jeb gets a unintelligible message... (its not ingame - only my imagination and Photoshop work ) Now should the crater edge be explored And now... we try to get back to Eve´s orbit!!! The orbit is reached - now the Kerbals docks to the homeShip and flying back home The summary:
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[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)
KnutG replied to Kerb-fu's topic in KSP1 Mod Releases
A really great job! Flying Barrels rules -
farewell to Jool and before this i was driving / flying on Pol
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Thank you for the hint! I have now changed the prefixs.
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Thanks for the answer. I will land on pol on this friday PS: I would set this threat to [Answered!] but i can´t find an option to do this....
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Hi, I´m one the way to my last Jool-stage Pol. Is there any interesting places to land - anomalie-like? Maybe anything like the hole on Moho or so? I´m in the orbit now and search a nice landing site
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Many thanks for this - now i understand this
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yesterday in ksptv i saw this shuttle (unfortunately not the whole presentation): and i heard it could open his payload bay. Has anyone seen this? How could he open this without a hinge part? Has he use the claw as hinge?!
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The new claw:
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Another thing (just a suggestion) A startet my Venture Star and fill it with passengers: the Kerbals are without helmets... Than they Fly in to orbit and they have no helmets on in space !!!: It is possible to load the helmets if the air is to thin?
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Yes, that would be great! Or maybe just a button or so to deactivate the reflection if the environment is to different from the starmap... Nevertheless - great work!
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So... What's the "cave-like underground formation on Tylo"?
KnutG replied to Cesrate's topic in KSP1 Discussion
I have tryed this - unfortunately without any effect - the cave is really deep under the ground... Now i will plant a flagg on this place adn let my rover there - maybe with an update the cave becomes a movement upwards... -
So... What's the "cave-like underground formation on Tylo"?
KnutG replied to Cesrate's topic in KSP1 Discussion
so, whats happen whith the cave? After many trys to land on Tylo with a Rover i find nothing on the Anomalies place! Only if I look under the ground - i find it! What can i do to move it on the right place? A configuration in the graphic settings maybe?