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KSP2 Release Notes
Everything posted by KnutG
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Release KSP2 Release Notes - Update v0.1.2.0
KnutG replied to Intercept Games's topic in KSP2 Dev Updates
Now on F2 hide user interface - we see a staging scrollbar on the right side ... -
Impressions of Duna on my way to the Mun
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Jeb made a trip to Duna (love the movable camera)
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In my case 1059x662 works
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Über die Einstellungen im Startmenü - ingame - kann man die Sprache entsprechend auswählen
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Same here. Placed flag on mun - look into tracking station - nothing to see there - look back to my Kerbal on Mun - Flag is still there. Seems to me its a bug in the tracking station. Someone should have tested and fixed this before release....
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Flags are not persistant
KnutG replied to justspace103's topic in KSP2 Technical Support (PC, unmodded installs)
I can confirm - it was the same for me -
No idea why they are posting this screenshot. It looks exactly like KSP1 without mods. You can only tell by the sun flare, the skybox and the spacesuit that it's not the original KSP...
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What a fantastic reason to explore the Kerbin System again!! here my first found: Next found:
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- pc
- kerbal space program
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Actual you can do all this with the mission editor in KSP - the only thing whats here a little bit long-winded is to copy paste the craft file from Mission to savegame and back...
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I've updated the picture a very little bit. (wing tips offset, solar panels corrected)
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it wasn't me. That was Bob's fault...
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They are made with 3dsmax, photoshop and a lot of workingtime
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So many phantastic images here! Here comes two of mine:
- 268 replies
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Actual he only can turn his head a little bit and make one Step. If the second leg is moving, he wants to lie down... Is really tricky to create a good walking cycle with 3 legs... I will keep trying
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Tripod...
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Great update! Thanks for this and a great Christmas time!
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- update 1.6
- release notes
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[support] Landing legs exploding in 1.4.2
KnutG replied to Vkihyone's topic in KSP1 Technical Support (PC, unmodded installs)
I have builded my eagle lander in 1.4.1 - in the 1.4.1 everything works fine. But now in 1.4.2 - the legs are unuseable. I made a short video of this issue. (craft file I will upload later) -
Landing leg explodes after 1.4.2 update
KnutG replied to brianorca's topic in KSP1 Technical Support (PC, modded installs)
My "Eagle" Munlander has now also exploding legs if they have contact with the ground. In 1.4.1 all was nice - in 1.4.2 they are not usable yet... Modlist: EVE, TextureReplacerReplaced, DraggableNavball, Chatterer, SmokeScreen,PlanetShine The same happens if I delete all Mods and try it in Stock... -
Yes. I use the 1.4 version of smokescreen and the RealPlume-Stock version from spacedock and quantumpions cfg for the new parts
- 1,294 replies
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- tweakscale
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I have tested it - in my case i can not add stage numbers - they don´t be added if i click on the stage numbers... Edit: It works - to add the stages you need to click on the engines of the stages not on the numbers...