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KnutG

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Everything posted by KnutG

  1. Now on F2 hide user interface - we see a staging scrollbar on the right side ...
  2. Impressions of Duna on my way to the Mun
  3. Jeb made a trip to Duna (love the movable camera)
  4. Über die Einstellungen im Startmenü - ingame - kann man die Sprache entsprechend auswählen
  5. Same here. Placed flag on mun - look into tracking station - nothing to see there - look back to my Kerbal on Mun - Flag is still there. Seems to me its a bug in the tracking station. Someone should have tested and fixed this before release....
  6. No idea why they are posting this screenshot. It looks exactly like KSP1 without mods. You can only tell by the sun flare, the skybox and the spacesuit that it's not the original KSP...
  7. What a fantastic reason to explore the Kerbin System again!! here my first found: Next found:
  8. Unfortunately, the dark mountains pop in at 10km altitude - still with the latest build of scatterer and eve:
  9. With fly through the atmosphere it seems to be something doesn't fit correct: or maybe an EVE problem?
  10. Actual you can do all this with the mission editor in KSP - the only thing whats here a little bit long-winded is to copy paste the craft file from Mission to savegame and back...
  11. I've updated the picture a very little bit. (wing tips offset, solar panels corrected)
  12. it wasn't me. That was Bob's fault...
  13. They are made with 3dsmax, photoshop and a lot of workingtime
  14. So many phantastic images here! Here comes two of mine:
  15. My 2 questions are: Will the "anomalies" from KSP1 still exist? Will there be new alienartifacts on new planets? Is there life more than trees and cactus and Kerbals in KSP2? Can the Kerbals find something out there?
  16. Actual he only can turn his head a little bit and make one Step. If the second leg is moving, he wants to lie down... Is really tricky to create a good walking cycle with 3 legs... I will keep trying
  17. I have builded my eagle lander in 1.4.1 - in the 1.4.1 everything works fine. But now in 1.4.2 - the legs are unuseable. I made a short video of this issue. (craft file I will upload later)
  18. My "Eagle" Munlander has now also exploding legs if they have contact with the ground. In 1.4.1 all was nice - in 1.4.2 they are not usable yet... Modlist: EVE, TextureReplacerReplaced, DraggableNavball, Chatterer, SmokeScreen,PlanetShine The same happens if I delete all Mods and try it in Stock...
  19. Yes. I use the 1.4 version of smokescreen and the RealPlume-Stock version from spacedock and quantumpions cfg for the new parts
  20. I have tested it - in my case i can not add stage numbers - they don´t be added if i click on the stage numbers... Edit: It works - to add the stages you need to click on the engines of the stages not on the numbers...
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