buzuc
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Everything posted by buzuc
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
buzuc replied to Galileo's topic in KSP1 Mod Releases
Hi, I was wondering if there was a version of protractor for GPP? I'm trying to plan a trip outside of gael but I don't want to play with nodes for hours to get a window. And the mechjeb's transfer to another planet is not user friendly enough What I liked with protractor was the ability to compute all the departure windows and integrate them in alarm clock with one click. Plus the fact that you didn't need to launch a ship to get access to the calculator.- 7,371 replies
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- gpp
- kopernicus
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Linux 1.3.1 settings not saved
buzuc replied to buzuc's topic in KSP1 Technical Support (PC, unmodded installs)
My bad, working perfectly. Made a script and a launcher. Everything is fine now. -
Linux 1.3.1 settings not saved
buzuc replied to buzuc's topic in KSP1 Technical Support (PC, unmodded installs)
Yep. Done that as well. Same result. -
That was my first idea but as I have a few other mods I don't want to update both directories. I have to say also that I have a limited space on my hard drive so if I could save some space I would be happy. And I'm using the windows version and not the steam one. I don't want to install steam on my computer. Would it be possible to use module manager for that?
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Hi rocketers, Is there a way to disable a mod based on the career we are starting? To make it simple and understandable (I hope): I installed remotech because I wanted to start a new career with remotech but I also would like to continue my first career without remotech. As the mods are loaded on KSP startup my old career now includes remotech... Thanks in advance for your help.
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[0.90] Stack Inline Lights 0.7 [update 07/04/2015]]
buzuc replied to alexustas's topic in KSP1 Mod Development
Hi there, I was just wondering if this fantastic mod will be updated for 1.0.4... I really enjoyed building stations with these devices back in 0.9 -
different key binding for planes and rockets mod
buzuc replied to buzuc's topic in KSP1 Mods Discussions
Great! that's what I was searching for! Thank you -
Or simply remove the debris from the tracking station... Obviously after you rescued the kerbal
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Hi! I'm searching for a mod that could swap controls or allow different keys for planes and rockets. Long time ago I installed a mod that could swap flight mode but I can't find it again...
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Post your space station MEGATHREAD
buzuc replied to joppiesaus's topic in KSP1 The Spacecraft Exchange
My Science Station: Took 4 flights with a very heavy lifter -
Undocking my SSTO:
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My very first working SSTO! Quite proud about it
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Returning multiple samples from the mun:
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Happy Jeb on the moon
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First of all: Thanks a lot for this mod. I'm having a lot of fun and I'm making a lot of money aswell! BUT, I'm currently on the "Commercialisation of space" missions and I'm stuck on 08 - Kerbal X Hotel division. The previous mission (07 - Open for business Sorta...mAybe) is noted "Mission already finished" but when I select 08, it keeps telling me that I have to finish Mission 07 before... I even redid mission 07 but no change. Is it a bug? and is there a way to fix it? Thanks
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You're right: MJ1 was working prefectly for landing. I can't count the number of times I launched the rocket, rover, base module manually, then bring it to a stable orbit around the mun and let MJ do the landing part. I was even not in front of my computer for the descent... My idea was to rebuild a mun base and testing concepts but I couldn't bring a single stuff on the mun. Waiting for an answer or a fix I will continue playing with my space station...
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Hi there! first message on the forum regarding an issue I have with the landing autopilot (mechjeb). I tried to land on target on the Mun and evrything is fine until the surface velocity reaches 0m/s (final descent stage). Just after that it looks that mechjeb wants to keep following the retrograde mark on the navball and the result is that the ship starts spinning and everything finish in a big bang on the ground... Is it a bug or am I doing something wrong?