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Everything posted by Space_Can
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I guess I might as well crack open the old render vault, then. These are some of my personal favorite renders that I've made in various 3D Software. (better late than never I suppose) Lander touching down on Gilly's porous surface Shuttle Delivering Station Components Deep space probe encountering Laythe High Fidelity Minmus I grant permission to use my forum handle in any announcements.
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It seem's I have made a fool of myself, you guys are far more ethical than me in this concern, I'll have to close this thread in shame.
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This is a very good point, and I am highly ashamed of making fun of my fellow man, I'll ask a moderator to close the thread.
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You can correlate a portion of that record to a video uploaded by a certain brofisting someone...
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That's not exactly true, you can receive interactive displays showing lift and drag through the debug menu, I believe they are under the aerodynamics panel.
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Gravametric Readings Problem.
Space_Can replied to Solar71's topic in KSP1 Gameplay Questions and Tutorials
You don't have to orbit AT 18500 meters, the contract states that you take the gravioli readings ABOVE 18500 meters. Think of the contract requirement zone as a tube that stretches up indefinitely above Kerbin. I've actually been able to pass through these zones on an escape trajectory away from Kerbin. -
I'm sorry, KrakenFour, but this is not the right area of the forum for you to post this, I suggest moving this to the "Gameplay Questions and Tutorials" Section. In regards to your question, I don't think there is any way you can change what contracts the game gives you. You could try to decline every contract that is offered to you that you disagree with. Again, sorry for being not so helpful, ask a moderator to move this post, though. Salutations!
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I learned about it during 0.14 and I joined around 0.17. Btw this data is fascinating!
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KSP 0.90 'Beta Than Ever' Grand Discussion Thread!
Space_Can replied to KasperVld's topic in KSP1 Discussion
Well guys, it appears we broke the servers -
Bankrupt! No money, no available contracts!
Space_Can replied to Yemo's topic in KSP1 Gameplay Questions and Tutorials
I named my save The Broke Space Program just in case -
Just a little something for my Laythe expedition.
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Dual Rotor Helicopter - Physics, baby!
Space_Can replied to Voculus's topic in KSP1 The Spacecraft Exchange
Landing an actual helicopter on the helipad?! This is madness! THIS IS SPARTA -
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I brought a SCIENCE plane to the desert biome of Kerbin. Turns out sand isn't worth all that much.
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Discontinued Satellites
Space_Can replied to Iforgotthis's topic in KSP1 Gameplay Questions and Tutorials
1.Go up and rendezvous with one of the satellites 2.Grab it with THE CLAW 3.Deposit each of them in the hangers next to the old runway on the island near ksc 4.Leave em' there to rust 5.Profit(?) -
I've captured an Asteroid. What do I do with it?
Space_Can replied to PPR's topic in KSP1 Gameplay Questions and Tutorials
Collect hundreds of asteroids and coral them all inside a crater to form the worlds first inter-planetary ball pit. ... Perhaps thats a bit extreme?