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nickexists

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    Rocketeer
  1. Problem solved. Looks like my computer somehow got set to power saver mode.
  2. I updated drivers and did some more testing and here is what I found. The issue is completely unrelated to graphics settings and resolution but it is highly affected by part number. Using CPU-Z I monitored my cpu frequency and found that in KSP my CPU frequency doesn't scale up, it just sits at the minimum multiplier of 8 which corresponds a frequency of 800mhz. Using other applications it easily scales up to 4.2Ghz. I'm pretty sure this is the cause of the issue but I have no idea how to fix it.
  3. My first install had mods. Since then I have done a fresh vanilla install using the installer and just using the normal download, but the problem has persisted. Neither of the 4 cores appear to have particularly high usage. The memory usage for ksp is around 2.5 gigs, I still have nearly 4 gigs free.
  4. I haven't played since 1.0 first came out but everything ran fine then. I just started up again with 1.0.5 and I get 8-10 fps pretty much no matter what, even with small ships. I have an i5 running at up to 4.2 ghz and a msi gtx 970 and 8gigs of ram. None of these resources show much usage during play but I still am only getting very low fps regardless of any graphics settings that I have tried. What could be causing this?
  5. Is this compatible with remotetech? I'm near the beginning of a career game and I'm having a hard time keeping my probes powered because the comms dish is drawing 10.5 MW which is hard to keep up with when the only power source I have are the single panel solar cells and I'm limited to a 30 part launch. I didn't realize that interstellar used the stock antenna parts.
  6. I can confirm that even with no other mods installed this still occurs. is there somewhere that I can get the old version of real chutes?
  7. Since updating from 1.2.6.1 to 1.2.6.2 I am getting a bug when using the mk16 parachute. Once the rocket passes 6000m the center of mass suddenly shifts way below where the craft is. this makes the camera focus on a point below the rocket and makes the physics go a little crazy. I'm using a few other mods so it may be a compatibility issue. Is anyone else having this?
  8. Is it correct that 15GW being transmitted from the largest transceiver at KSC only reaches about as far as the runway?
  9. The new DLL works for me too. Transmitted energy doesn't show up in the power helper but maybe tht's how it's always been.
  10. Wow, thanks. One other question, how do you bring up the thermal helper? I only see a button for the power helper in flight and I don't see either of the buttons while in the editor.
  11. I'm new to interstellar and I'm not sure what I'm doing wrong here. I have a large transmitter on a rover and it says that it is broadcasting 15GW of power. It's parked right next to the runway. then I have a plane on the runway with two small receivers and two thermal receivers but none of them will even connect to the transmitter. I also sent out a tall relay tower which is parked by the transmitter, but none of the relay arrays will connect to the transmitter either.
  12. I haven't played ksp since 0.22 and now coming back it seems like FAR has changed a lot. In particular it seems more difficult to make a plane that is stable but still has a decent turn radius across a large speed range. It also seems like it's more difficult to make a plane that doesn't oscillate when turning. Does anyone have any design advice for me?
  13. Just came back after a long break from KSP, so i'm totally new to the whole aerodynamic failures feature. It appears that engines are about 3 times more powerful than stock when aerodynamic failures is enabled. Is this intentional?
  14. Couldn't they implement a system so that the game calculates a single drag coefficient for each inactive ship and then calculates aerobraking forces on them in real time as though each ship were one part?
  15. You need to merge with your original B9 folder. Windows should do this automatically. If you're on mac you'll need to find another way to merge the folders. I know it's possible in the terminal.
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