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RocketPilot573

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Everything posted by RocketPilot573

  1. It's made of Kraken material. Also it would be really nice if we could get it back for 1.0...
  2. Wait a minute! 64 bit is still on the store! Grab it before it's too late!
  3. Anyways we are in experimentals now according to steamDB. I think last week was just preparing for experimentals.
  4. Still not a single experimentals update on SteamDB... What is going on here?
  5. Burn to Eve. Two ships, each basically being a train of different base pieces, will be placed on Gilly. I told one of the Kerbals to grab some science data out of the containers so that they could be cleaned, but before I realized what was about to happen flames engulfed the Kerbal and the ship. I forgot about the aerobrake! Kerbals have half the drag of all other parts so his jetpack couldn't keep him near the ship, he flew away at 300 m/s. Shame. Hi Gilly! Scouting out a landing location... Using RCS to drop the entire train onto the surface. And the other ship! Now then, where did I leave those Lego Instructions... A really long time later:
  6. So if we can mine ore... Can't we just recover the vessel and "sell" the fuel?
  7. Same here, in fact I think this is the first time I actually expect a KSP update to improve performance. So far every single time we where promised optimizations the update ran worse.
  8. I made a new heavy lifter rocket and added to my space station.
  9. Definitely no experientials... Squad what have you done.
  10. 1 ticket Please. *Hands over 1 Fund* <-- Probagly worth about 10,000 USD
  11. So I was making a centrifuge to test rovers in orbit. Lets just say I got "distracted." Hey! Admin Building! Look what I made! A poor speed of 10 m/s was just not fast enough... So things got messy. Very fast... 25 m/s. Was going to smash it into the water for explosions, I did not expect this however:
  12. One question though... Will the memory leak be fixed?
  13. SteamDB doesn't say experimentals yet... Soon...
  14. I noticed that everyone without Rep did not became green... GIC?
  15. My second city at the moment...
  16. You can load VAB craft in the SPH now, just go inside the hangar and select "VAB" at the top of the craft list.
  17. Once the ship was on course for a Jeb fly-by the dropship was deployed. A 1500 m/s burn will be needed for matching Jeb's velocity. Found him! Meanwhile the ship makes a course correction to re-encounter Kerbin in 120 days. The dropship will meet back with it in 50 days.
  18. My Jeb has been trapped in solar orbit for nearly 2 years, which happened way back in early career during a Minmus mission. But now that I have this massive ship so I'm finally going to rescue him. The original plan was to have the ship return to LKO for refueling after it's Mun landing test drive. However upon reaching Mun orbit I realized something, instead of the originally estimated 1200 m/s of delta-V remaining the ship actually had 3100 m/s. This is because many of the fuel tanks are not connected to the atomic engines (the fuel line system for the VTOL system is very elaborate and ha many fuel tanks reserved). The combined speed of the Mun going retrograde relative to the sun and the speed of the ship's orbit (also going in that direction) made for a huge assist. Escaping Kerbin and lowering the solar PE to Eve altitude only needed 250 m/s. Jeb is 90 degrees ahead of Kerbin so a lower orbit is needed. I'll continue this when I rendezvous with Jeb.
  19. Starts to slightly slow down around 300-350 parts. Delta Time Slider is at 0.04. Most part's I've ever had within 2.5 Km was 1500+.
  20. Parallel parking. Mun. Unfortunately that dropship in the cargobay there does not have the TwR to function at the Mun.
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