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Travisfv

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Everything posted by Travisfv

  1. I'd reinspire the world's imagination for space exploration. I'd first get it on the lips of everyone, have them asking where are we going next, who are the heroes who are going, what is it going to be like? Once the world was captivated by the idea of such exploration, I would then show them a ship that is not just functional. It would be a grand and beautiful thing that would look like something out of science fiction. It has to be awe inspiring or else peopel will lose their interest in the program. Don't get me wrong, NASA's Saturn V, Space Shuttle, and Orion crafts are pretty, but when you look at them subjectively they don't look like they are out of place. I want the ship to look like something you see in Star Trek. Yes it will be fully functional and would work nicely, but its the exterior that the common man will be relating to. You don't inspire a man to work a lot harder by promising him a 1997 Toyota Corolla. Show him a 1964 Aston Martin and he'll push himself to earn that car. Meanwhile, I would secretly establish a base on the moon. Just as the world is losing interest (inevitably), BOOM! Theres a moon base for you to gawk at. Then that new space ship will be sent off to explore Mars. During it's journey, I would be providing people with tourist trips to the Moon to allow the common man to experience space. All of that will be provided on my large budget pulled in many nations from the PR I have done. ***I just thought of something... Think about how much more would be accomplished with a International Space Program...***
  2. Can we get confirmation that it kills Kerbals?
  3. I know how it feels. It's such a good feeling when you finally get to do the one thing you really have always wanted to do. On spring break my family went to Disney World in Florida and I finally got to drive an Aston Martin when we were there. Isn't it just he best feeling afterwards? That smile and giddy feeling doesn't leave you for days afterwards.
  4. This kinda happened to me. I had sent up a small ship to dock with my space station. It had docked but something glitches and the docking port broke off from the station. I wanted to just revert, but realized I couldn't. Just send out a rescue ship. I was lucky they were at the station. I just moved them into it for a stable orbit that was easy to find. Unfortunately Jeb, Bob, Bill, and Malfin were all killed when their capsules parachutes failed. I was so happy they were rescued, and actually felt down when they were killed. Gotta say I love this new system. There's no easy way out of things... Unless you can revert.
  5. Right, I'm an idiot. Can a mod move this?
  6. [ My first ever comic/parody thingy. Tell me what you think.
  7. Launched my replica of NASA's SLS on a mission to the Mun to scout for a new base. It did require I make a second launch for the lander, but it is a really good lander by Bobcat. I used Nova-Punch and Bobcat's American Parts packs to do this. So much fun!
  8. Go look at the total war center forums for Rome II. I swear if you see a topic on the front page, someone is complaining about somthing somehow. From tiny details like one unit not being represented to making massive generalizations about the game because of a couple gameplay videos that were made in alpha just to show off Creative Assembly's vision. Here at least people will answer a question and discuss thing like civilized people. The wiki historians there will tear you apart if you think that the Lorica Segmentata was the standard armor for all Roman troops. And don't even mention the fact that a North African civilization is using Indian Elephants instead of the now extinct North African Bush Elephant because then you are the son of a sodomite rapist who slaughters children by the dozen and eats the heart's of puppies from kitten's skulls.
  9. it would be cool to set up action groups inside the IVA, so you can stage and activate certain features of the ship like solar panels, shutting down/activating engines, docking camera, access the orbit map on a monitor inside the ship, and just have tools that allow you to plug in the heading you want or switch to lock on prograde, retrograde, maneuver node, etc. I'm thinking along the lines of a simulator kind of thing. You can do all of this in a regular view, but it's fun to flip switches and try to do the job from the inside of the ship like a real astronaut would.
  10. When every time you see anything in any movie about exploration of any kind you ask yourself, "Can I do this in Kerbal?"
  11. At that altitude winglets don't do anything. It's probably just the ASAS freaking out. I'd suggest you switch off ASAS before separation, then turn it right back on after.
  12. Disabling gimbal on the boosters made the rotation worse, but the winglets in that configuration helped a bunch. It gave me slight roll to the right, maybe 10-12 degrees, but corrected itself. I'm thinking possibly a couple more winglets on those boosters may reduce that roll by a few more degrees? EDIT: That was it. She launches as close to perfect as she can get. Really good separation where the parts miss KSC, main rocket carried it to an apoapsis of 125 km, injection stage put her into a perfectly circular orbit, and the final stage has a full take for maneuvering and topping off the station. Thanks a bunch for your help. Sorry I got defensive too.
  13. Sorry, coming from the Total War: Rome II forum at twcenter.com, you have to be defensive. Merciless bastards over there. Not joking, every poster is subject to personal attack for any opinion whatsoever. Not used to a community who is actually civilized. But I have added winglets also. I'll try a new configuration of winglets like you said though. I had six on my bigger variant of this for the center and three on both boosters. I only went smaller to see if that changes the problem. And my whole reason for this design is that separation comes at about 15-20 km up in the air. It keeps debris from falling on KSC, is a strong rocket (minus the spin), is perfect for crew changes on a Space Staion, and finally it can lift a lot of weight on my bigger version.
  14. The problem happens before I decouple those booster. And yes it affects control quite badly. Just moving down to 45 degrees is very tedious due to trying to maintain level flight. I can get it to do it, but it's a fight all the way to separation. Once those booster separate, the rocket flies straight and true. And I'm not sure what you are implying but this is a help section. I asked for help in the help section. Do I need to have more reason to post or am I not allowed to ask for help in the help section?
  15. It goes up straight. No weird edges or anything to cause drag on one side. What I notice is that during the gravity turn, it wants to roll hard right. It spins to a point and then stops. There is no separation at this point either so its not that bug coming into play. I tried so many different configurations. Extra ASAS units in the center rocket. ASAS on the liquid boosters. ASAS on both center and liquid booster. I feel like whats happening is that the game wants one of those liquid booster to be on the bottom, kinda like the keel of a ship. I'd really like it if this thing would go up and act like a real rocket though, having those boosters separate safely to the sides instead of risking crashing into the rest of the rocket.
  16. This really only applies to National Lampoon's Family Vacation and it's sequels. Other than that, if you ask an Astronaut how his flight to the moon was he'll be baffled that that's what you want to know. Just like when you are talking to family who just took a vacation overseas. You ask once, "How was your flight?". From then on you talk about their actual vacation.
  17. I like it. It does what it's supposed to do. Now what we need is something that maintains a heading. I recently tried orbiter and in that you can select options for heading like prograde, retrograde, +normal, -normal, horizontal level. That would be a simple fix for this problem. You get the stability and reliability of the new ASAS (No rocket wobble, better planes, not needing 10000000000000 mono propellent), and you can order it to hold a course that you would regularly have to fight to maintain.
  18. I just revert back. There is no way I'm losing pilots due to being unable to land. I will say that the new SAS doesn't like landings, and turning it off just makes me spin.
  19. I don't use mechjeb at all and I'm enjoying the new system. It's not lock on steady. It takes time to get it perfectly on the dot. It's not easy to do like it was before. My advice, turn it off, maneuver into position, and turn it on. Once flipped on it wants to lock on because you haven't given it an input saying otherwise. Just remember to reset it when you want to move it.
  20. Actually... having time to think about it, the Kerbal "Dream Team" of Bill, Bob, and Jeb will be split up and given their own crews. They will be mission commanders for the most prestigous and dangerous missions.
  21. If anything, Jebediah wants to go through the pearly gates backwards, doused in rocket fuel, while on fire, laughing the whole way... And then he'll stand up, look at god, and say ," Jebediah Kerman reporting for duty. Where's my ship?"
  22. I agree too. I honestly would rather Dev's just silently release new updates, or only mention the update once they've made it to the final bit of bug fixing. Limit the time we're left waiting. I held off on playing because they said it was coming soon earlier this month. I'm starting now to play again but even now it's hard be in the mood to do something when I know that "Soon" there will be new content... What's the point of doing anything.
  23. I honestly don't use it that much, mostly because I forget its there, but removing it wouldn't really do anything benificial. And if anyone complains about the temptation to use it, all I'm gonna say is practice some self control. If an alcoholic can stop drinking, you can just not press F5 in a video game.
  24. And where is your evidence to support this argument? Unless you can find a quote from someone who works at NASA, specifically stating they do not use a quicksave function, I am not inclined to believe you.
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