vincespeedmk2
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KRBL News Bulletin KSP Robotic vehicle lands on Mun: the Kerbal Space Program has today announced the long awaited robotic Mun landing of the Altair Space craft. This Historic moment marks a major milestone in the Konstellation Program that one day hopes to put Kerbals on Duna. Points Rundown Design > Can perform un-Kerballed landings without the use of an Orion spacecraft (Altair and EDS launched on Ares V) (+1) > Rover bonus: Can deploy at least one rover with seats for at least half (round up) of the lander crew (+3) > Addition rover: Can deploy a second rover (same or different than first rover) (+1) > Pressurized rover: Develop a rover that can seat at least two crew in a pressurized pod. This rover can be delivered with a crewed or uncrewed Altair lander, an Outpost Variant lander or a specialized Cargo Altair that brings only the rover (+2) Missions > Land an un-Kerballed Altair on the Mun without the use of an Orion spacecraft (EDS and Altair only launched from Ares V) (+2) Totals Design (+55) Missions (+21)
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Scratch that death. I actually meant to vlaim the following point. > Can perform Munar orbit insertion from Kerbin-Mun trajectory for both an Altair and and Orion capsule (either Block I or II) without using any Orion fuel (+2) I should pay more attention. nut yeah you are right same points... so missions still stands at (+19)
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Breaking News. Newkerb Kerman: This just in. The space program has announced the next phase of the Constellation program. We believe that a fully crewed Orion capsule will rendezvous in orbit with Munar Lander, whereupon both vessels will be sent into munar orbit for testing. We cut now to live footage of the mission! Points Rundown Design > Munar orbit Insertion (+2) Missions > Perform the above Altair test in Munar orbit using EOR mission (+1) > Use an Ares I in at least one Munar mission (flyby, orbital or landing) (+1) > Use an Ares V in at least one Munar mission (orbital or landing) (+2) > Demonstrate that your Altair can, on its own, brake the Orion and Altair into Mun orbit and perform a polar landing (+2) Totals Design (+48) Missions (+19)
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After a long stretch on the Space station, its time for Jeb and his crew to come home. But its not all good news. in a move aimed at increasing public support for the space program. Director Kerman has authorised the inclusion of Journalist Macsey Kerman in the replacement crew.... I will apologise for the awful voice overs now. thought I'd try it out..... tell me what you think. Points rundown Design (+46) Missions (+13)
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Nerkerb Kerman (KRBL News): After a long Strike over lunch break conditions, all the Kerbals at the KSC have returned to work, and just in time for the announcement of the launch of the Altair LM1 Mun Lander. the Public Relations Office has also announced that our very own Macsey Kerman will be offered a front row seat on the orion space craft involved in the Low Kerbin Orbit test.... good luck with that....why do you think we don't have him in the studio..... er...I mean........... Points rundown: Altair o Supports 4 crew (+4) o Each crew over 4, up to 6 crew maximum (+1 each; max +2) o 2 stage lander with separate ascent stage (descent stage stays on Munar surface) (+2) o Outpost Variant: Develop a version of the Altair that can land robotically and has enough room for 1.5 times your Altair landing crew size (round up). Eg. If your Altair lander seats 4, the Outpost Variant should have pressurized seats for 6. If your Altair lander seats 5, your Outpost Variant should seat 8. The Outpost Variant can have, but does not require, the ability to return from Munar surface. (+2) Missions o Perform a LKO test of an Altair Munar lander. With at least one Kerbal on board, fly an Altair Munar lander at least 100km away from the Orion spacecraft. Dispose of the descent stage, then fly the ascent stage back to the Orion. Transfer the crew to the Orion then robotically control the ascent stage into a re-entry orbit (+3) Running Totals Design (+46) Missions (+9)
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Newkerb Kerman: Good Morning Viewers, and today we take you Straight to the KSC where our Kerbal on the ground Macsey Kerman has the Scoop on the latest hare-brained... I mean Brave mission in the Constellation Program........(whispers) I cant believe this stuff is still news... I mean big whoop they can go to space..... Sound Guy: Newkerb, were still live in the studio........ Newkerb: Errrr......over to you Macsey..... Points Rundown Design Ares V o Can carry the Earth Departure Stage (EDS) and Orion BLock 1 to low orbit without using any fuel from the EDS (+1) o EDS Bonus: Second stage can put Orion Block 1 into Munar free-return trajectory (+2) Missions o Using an Ares V and EDS, send an un-Kerballed Orion spacecraft into a free-return trajectory orbit to the Mun and perform a high speed re-entry test. Re-entry g-force must exceed 9g's (+2) Running Totals Design: (+36) Missions: (+6) I hope the sound was better, please let me know if its not
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This sounds pretty challenging. I will have a go as soon as I finish my current challenge.
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Newkerb Kerman (KRBL News): Good morning viewers, and welcome... Big news today. Of course I mean the launch of the first "OFICIAL" mission of the Orion Crew Launch Vehicle. we have here in the studio, our old friend Dr Thombold Kerman Director of Rocketry and Catering at the Kerbal Space Centre. Good Morning Thombold" Thombold: "That's Dr Kerman to you Newkerb" Newkerb: "Ah ha ha... Yes ...... well. So what can you tell us about this Launch Director. What's different about it? what's it all about?" Thombold: "This launch Newkerm will be the first time the Orion has ever been into service. it will be sent to the space station for use in emergencies if the crew need to evacuate." Newkerb: "And Now we switch to Space Flight Correspondent, Macsey Keman, Live at the KSC, Macsey" Points Rundown Design Ares I o Can carry Orion Block 1 to low orbit without using any fuel from the Orion service module (+1) Research and Development o Launch and dock an unkerballed Orion Block 1 to the orbiting space station, for use as a lifeboat (+2) Running Totals Design: (+33) Missions: (+4)
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Newkerb Kerman (KRBL News): As the Konstellation Program Wears on, the newly appointed Director of Rocketry and Catering, Thombold Kerman, releases the latest progress report. Thombold: "This week we have carried out a successful Vehicle integration test of the Orion Series Space craft, and the Aries IB Crew Launch Vehicle. As of this moment, Project Orion is officially Space Worthy." Newkerb: "That's great news Director, What's in store for the near future" Thombold: Well Newkerb, the cafeteria will be serving Spaghetti milkshakes for........oh you mean with rockets right (sigh...). well with the Type Certification of Orion, we plan to launch an un-Kerballed Orion MK1 to Kerbin Orbital Station for use as an emergency return vehicle...... also, are you thirsty, the cafeteria has just released..... Newkerb: Thanks Director, and now for some footage of the latest launch from the KSC. Points Rundown Design Ares I: o Can carry Orion Block 2 to low orbit without using any fuel from the Orion service module (+2) Running totals Design: (+32) Missions: (+2)
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The Kerbal Space Centre has just release an update on the on-going Konstellation Program. This time its the Completion of the Orion Crew Vehicle. This Latest Entry into the Konstellation Program family comes in two Variants, Orion Mk1 For your every day trip into Low Kerbin Orbit, and Orion Mk2 For the longer journeys. Now we cut to some classified Test Footage found in Doodbro Kerman's lunch bag. Points Run down This Release: Orion: o Supports at least 4 crew (+4) o Each crew over 4, up to 6 crew maximum (+1 each; max +2) o Self-contained multi-purpose spacecraft: Launch Escape System (LES), Power, RCS fuel/thrusters, orbital maneuvering engine/fuel, docking port, probe core (+2) o Service module: Before landing, drops orbital maneuvering engine and all it's fuel and at least a portion of RCS fuel (+2) o Safely touches down on land and water (+1) o Solar/battery electrical only (no RTG) (+2) o Block 1/2 bonus: Develop a Block 2 with slightly higher delta-V. Block 1 is intended for low orbit missions and the Block 2 for Munar/deep space missions (+1) Design Total: (+14) Research and Development o Perform an abort and recovery (LES) of an un-Kerballed Orion capsule using the Launch Escape System, while first stage is firing (+1) Missions Total: (+1) Running total Design (+ 30) Missions (+2)
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Announcing the Ares V Heavy Cargo Lift Vehicle from Vince Speed MK2. The Kerbal Space Centre has confirmed successful launch of the latest in a series of launch systems for the Konstellation Program. The Ares V is rated to lift a 55.6 ton mass into a Low Kerbin orbit of 75km. and now for some rare footage of the launch. and now for a points review from this press release Design •Five or six liquid engines on first stage (+3) •Does not jettison any radial liquid tanks/engines (+2) •Uses and jettisons at least two solid fuel boosters on first stage (+1) •Two stage rocket to LKO: After the first stage is dropped, the second stage (EDS), carries payload to orbit +2) Design Total (+8)
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OK that Last video was terrible so here's a resubmission. no changes to the vehicle. and a rundown od the points: Design > Solid Rocket Boosters in stage 1 (+1) >Only SRBs in stage 1 (+3) >2 Stage to orbit (+2) >Does not Jettison radial Stages (+2) Design Total (+8) R&D Launch a boiler plate capsule (Orion block 2) (+1) Mission Total (+1)
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Like the colonel says. Low centre of mass is essential if you don't want your rover to roll during turns. If you use the old rover wheels you can mount them above the CoM. As for descent. For duna, 2 or 3 chutes should do it, but if not then a simple sky crane will sort it. To build a sky crane. Place a decoupler on the CoM of your rover. Place a one meter truss on the decoupler. Using 4 way symetry place trusses coming off the first. Then place 90 litre tanks on the end off those. Finally, attach your choice of engines to the tanks. Bam DIY sky crane.... DOOOOONE!!!!!
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Why can't i dock?!
vincespeedmk2 replied to shoveycat's topic in KSP1 Gameplay Questions and Tutorials
I know someone's already posted a set of instructions but here's. 4 stage method I use to make quick rendezvous. (Usually 2-3 orbits): 1) get into orbit. Obvious but essential. The trick is to launch when your target is a quarter of an orbit behind the ksc. That way you end up ahead of it. Make sure your apoapsis touches. The target's orbit before you complete. Circularisation. 2) match orbital inclination: In map mode. Set the vehicle/station you want to dock with as the target. Find the nearest ascending/ descending node and set manouver node there. You will have to burn north/south to match inclinations. You will know when this is done because the ascending/descending nodes will read 0.0. 3) rendezvous cousin. Pick one of the pairs of intersect markers (orange or purple). Burn prograde slowly, you should find that the intersect markers begin to move towards one another. Continue to burn until they match up by eye. Then use rcs/ careful burns to fine tune until the target separation is as low as you can get it. If you practice a lot you can regularly make it 0.0km, the perfect intercept. You may want to turn retrograde at this point. And time warp until just before your rendezvous. 4) docking. As you approach target, you may want to decelerate. As a rule set a speed limit of no higher than 20mps within 2.5km of the station. When you get to 100 m slow right down to 5mps or less. At 30 meters you want to be right down to 1 mps. Right click your docking port and control from here. Select a docking port and line yourself up by eye. Then engage the asas and rcs. Use the translat keys "IJKL" to fine tune your approach and before you know it. Robert is your cousins dad and you sir/Madame are docked.