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Everything posted by Imaginer1
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The U.S.S lagdurence Updated: now with more lag.
Imaginer1 replied to DaveofDefeat's topic in KSP1 The Spacecraft Exchange
Why would you do this. -
Hitchhiker storage containers?
Imaginer1 replied to Imaginer1's topic in KSP1 Gameplay Questions and Tutorials
Oh, brilliant! Clicking out of the window works. Thanks! -
Hitchhiker storage containers?
Imaginer1 replied to Imaginer1's topic in KSP1 Gameplay Questions and Tutorials
Yes, I know. It's docked with a space station. -
Hitchhiker storage containers?
Imaginer1 replied to Imaginer1's topic in KSP1 Gameplay Questions and Tutorials
Yes, I'm running a Mac- I'm not on it right now, so I can't find exactly what version it is, but I'll try your fix and find out. -
Hitchhiker storage containers?
Imaginer1 replied to Imaginer1's topic in KSP1 Gameplay Questions and Tutorials
Well, Transcendentape, it doesn't. -
Hitchhiker storage containers?
Imaginer1 replied to Imaginer1's topic in KSP1 Gameplay Questions and Tutorials
@1001sd: I'm not in full screen mode to start with. @eatorsp: Not working. @Xetalim: I'd love to, but when someone enters the hitchhiker storage container their image dissapears from the GUI. -
I can't get Kerbals to leave the Hitchhiker Storage containers. Someone told me to left click on the crew hatch, but that isn't working. Yes, I do have Kerbals in it. I just don't want them to be stuck forever... This is really getting to me.
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Kerbal Flight Industries Valiant (Tug)
Imaginer1 replied to PIRATEONTHERUN's topic in KSP1 The Spacecraft Exchange
I'm very sad this hasn't recieved any replies. The nite-lite docking technology made me laugh, AND would be pretty useful! This is really cool- So, when you say LKO, you mean a close pass to the Mun that doesn't actually get into orbit? -
I'm liking this. It's so good that I think I'm going to feel really, really bad using this in my singleplayer game, just because it doesn't do honor to how epic this is.
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After making things that actually work, the next big problem is to make them work and look cool. This is a much more difficult endeavor, and I have no idea how even to start. Tips?
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Ok, where is that in settings O.O?
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Congrats on joining, recruit! Thanks for the desire to excel into space
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I would be so happy that First Contact had been achieved.
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Whoa, whoa, whoa. Campaign mode works now? Sorry, I'm new to KSP and I've been playing Sandbox, This is wild. Anyway, congratulations on your start! Edit: I see now, you're manually doing the calculations. Manual facepalm. Still, congrats.
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This I shall. *Salute*
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That sounds the best, actually!
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Congrats on beginning your fledgeling space program! Welcome to the forums! How in-depth are you planning to get with it? Do you wanna make space stations and land on planets or crash stuff? (Both are fun.)
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In KSP, I hate debris. It is the work of the devil. I try my best to disallow any stage separation while in orbit. Debris clogs up map mode and is a general eyesore and difficulty to important missions. What can be done? My idea was to put a Clamp-O-Tron, Jr. onto debris that will end up in orbit, later sending up a probe to deorbit it. But what else can be done?
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When I get home I'll be contributing to my thread. I want to give a picture of my space station- Interestingly enough, most people who are just trying to make space stations that work seem to come across a very similar design. Probably because it's similar to stock. I'll provide my pictures of a Mun rescue mission called "Failure is Not an Option." It crashed into the Mun's surface and I made another rescue mission entitled "Failure is a Really Bad Idea".
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I've been obsessing over KSP long enough that I've decided to join the forums. I suppose I should start with the game- I love it, and I've successfully landed on the Mün and returned, along with creating a space station. I've also just recently started perfecting my ability to dock. Along with KSP, I'm also a lover of mathematics and I've done talks at Simpson College... Aaaand, that's all I can really think of. Oh, and, after making stuff in KSP that actually works, I'm also trying to make things that look cool. I find that significantly more difficult because I have no idea what looks cool. So, that's about it, now I'm on the forums.