kerbonaut101
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Everything posted by kerbonaut101
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Im trying I havent done interplanetary flights (Ive NEVER done a manned one) for a while so at the moment, im just testing some designs by sending them into Kerbin Orbit. Once ive got them into orbit I'll then test them some more by sending them to the Mun (then I know for certain everything definitely works the trick is figuring out how many fuel tanks you'll need to take with you...) I've also updated the rules to say no nuclear engines.
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Based on this video (which i did not make), recreate the mission from the Stephen Baxter novel "Voyage". Please include screenshots of the launch, propulsion stack rendezvous, the trans-duna injection burn, Eve slingshot, Duna orbit insertion, landing of the DEM (Duna Exploration Module), DEM rendezvous with the CSM/Propulsion Stack, CSM Kerban reentry. Show screenshots of your rockets in the VAB. RULES - Try and keep as close to the video as you can - NO Nuclear engines (chemical rockets are used in the video) - The Eve slingshot is optional (Slingshots are difficult to set up, but they DO save fuel so do it if you can ) - The propulsion stack rendezvous IS required - You must not use parachutes for your Duna landing (it must be a powered soft landing) - You need to list the mods you use
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What im asking for is the ability to just hold a flag while on an EVA or on the ground. As seen in this video... http://youtu.be/gMxQEHfU6hM?t=2m
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Would it be possible to add individual England, Scotland, Northern Ireland flags as well? [edit] and the UK Space Agency, NASA, ESA and ROSCOSMOS, JAXA and CNSA flags?
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When will the asteroid retrieval mission be released?
kerbonaut101 posted a topic in KSP1 Discussion
I have heard about ARM nasa mission pack for a while now but I dont think if ever seen a release date for it. Will the ARM be released at the same time as 0.24 (if so, has there been a release data announced yet)? -
Kerbal-deployed sensors/beacons/lights
kerbonaut101 replied to Tassyr's topic in KSP1 Suggestions & Development Discussion
(I didnt want to start a new thread about EVA activities and risk it being locked, so i thought I'd add my ideas here) Here is my idea for EVA deployable experiments. Basically, you would right click on your Kerbal and click deploy and you would be able to see the Kerbal setting up the equipment. Here are a some experiments I came up with... Laser Reflector - Lasers are fired from Kerbin to the reflector in order to precisely monitor the distance between the two bodies Seismic Monitor - This device detects whether there is any kind of geological activity occurring (earthquakes, volcano's, ice gasyer's ect...) Geological analyzer - Analyzes rock samples taken by Kerbals and detects the elements it contains. Solar Wind analyzer - Analyzes the amount of solar particles impacting the surface of the celestial body Radiation Detector - Detects the amount of lethal radiation impacting the surface of the celestial body Obviously for career mode these would have to organised into the tech tree and each would have to produce an appropriate amount of science. -
The KSP launcher?
kerbonaut101 replied to kerbonaut101's topic in KSP1 Gameplay Questions and Tutorials
Well, I was on KSP yesterday and I didn't get it... is it from a patch that was released after 0.22? -
Im wondering, does anyone else who has KSP on steam suddenly have a KSP launcher when you click "Play Now"? Where has this come from?
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Rocket explodes in mid flight.....?
kerbonaut101 replied to kerbonaut101's topic in KSP1 Gameplay Questions and Tutorials
I cant ... it says... Posting Permissions You may post new threads You may post replies You may not post attachments You may edit your posts No idea why it says that -
I want to send an atmospheric probe to Jool, so what altitude do I need to send my Jool periapsis to, to ensure that I get slowed down to sub-orbital speeds?
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What do you want to see in .23
kerbonaut101 replied to jmosher65's topic in KSP1 Suggestions & Development Discussion
Here are things I would like to see... -comets and asteroids -enhanced IVA -procedural fairings -enhanced and more in-depth tutorials for new players -A second (Saturn style) gas giant with a few moons -A mission planner -No more rocket wobble (NASA doesn't have to deal with this problem) -More secure docking (In real life docking ports on stations and spacecraft don't flex 20 degrees as there securely fixed) -A launch escape system for the 1 man capsule and the 3 man capsule TBH ... theirs probably no chance of seeing all of these in one update so for me, asteroids, comets and the second gas giant are at the top of my wish-list -
Ideas for Future Updates?
kerbonaut101 replied to Tommy99534's topic in KSP1 Suggestions & Development Discussion
A full optimization update probably wont happen until very late in development, once they've added most of the features they want for KSP 1.0.