TweakScale and RealPlume configs available (applies to all my works). Just drop into GameData/StarshineIndustries:
TweakScale cfg
RealPlume cfg
Vinci (KSP 1.3)
My replica of the Ariana 6 Vinci upper stage engine
The extendable nozzle allows for efficient vacuum propulsion without taking up too much space
*Credits to @BahamutoD for BDAnimationModules.dll (CC-BY-SA)
Downloads: Spacedock | Curse
Known Problems
Engine heating effects don't work because of Unity 5, still looking for a fix *Fixed!*
Changelog
Athena Pack (KSP 1.3)
I have reproduced Athena's asymmetrical fairing design, the downside being half the fairing doesnt show up in the VAB. However, once you launch it the other half appears and everything works *almost* perfectly (sometimes the fairings decide to randomly clip through each other and explode, still looking for a solution. Meanwhile procedural fairings from @e-dog are always a nice if you cant stand my fairings ).
I haven't done the nozzle heating effects yet.
Changelog
------------------------------------------------------------------- Old Stuff (Updating) -----------------------------------------------------------------
Merlin Pack (KSP 0.90)
Merlin 1D and Merlin 1D Vacuum variant
DOWNLOAD
Stock-Like Parts Project(Being Reworked)
Additional tools for killing kerbals.
Click HERE to download
A remodel of the Twofold is scheduled.
CHANGELOG
- v0.1: Added Rockomax "Ditto" Engine
- v0.2: Added MP-80 Monopropellant Maneuvering Module
- v0.2.1: Tweaked MP-50 and Rockomax "Ditto" cfgs
- v0.3: Added Rockomax "Vigor" Liquid Engine (Inspired by GregoxMun), and rename the "Ditto" to "Twofold"
- v0.4: Added the Failure Ejection Module and slightly modified some models (Pictures not updated)
- v0.5: Added VUC-329 RCS Thruster and Sepratron II. Tweaked some config files
- v0.5.1: Updated to 0.22, Tech Tree Compatible!
LADEE Development
Licensing