Quinantine
Members-
Posts
21 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Quinantine
-
Can not download KSP
Quinantine replied to Quinantine's topic in KSP1 Technical Support (PC, unmodded installs)
Hi, No, sorry, there is no mirror download, and since the problem is your ISP there is nothing we can do to help you from our end other than advise you to download the game from a different internet connection. Best regards, KSP Support Hey, thanks for that KSP support. You don't even host the game your self, did you even send a message to the host asking about satellite customers having issues? -
Can not download KSP
Quinantine replied to Quinantine's topic in KSP1 Technical Support (PC, unmodded installs)
I am on hughesnet satellite internet. I just moved here and don't know anyone else yet. All my neighbors use sat internet as well. They need to change the settings somewhere to allow sat internet users to download this. -
Can not download KSP
Quinantine replied to Quinantine's topic in KSP1 Technical Support (PC, unmodded installs)
Thanks for the info, it doesn't appear they respond respond from that address though. -
Can not download KSP
Quinantine replied to Quinantine's topic in KSP1 Technical Support (PC, unmodded installs)
Still getting the error. On two different computers in my house. I would hazard to guess the hosting system doesn't like my internet connection for some reason. Can we please get a fix for this? -
Can not download KSP
Quinantine replied to Quinantine's topic in KSP1 Technical Support (PC, unmodded installs)
Still getting the invalid token error and it appears I am not the only one. Any fix for this? -
Can not download KSP
Quinantine replied to Quinantine's topic in KSP1 Technical Support (PC, unmodded installs)
Still getting invalid token. If it helps I just got satellite internet. -
Can not download KSP
Quinantine replied to Quinantine's topic in KSP1 Technical Support (PC, unmodded installs)
Did all the above, its been a few hours. Even tried on IE and got a 403. Still no go. -
When I click on one of the links to download the game, I get sent to this page " http://ksp.cdn.multiplay.co.uk/secure/?token=f7700909-cdea-4c21-9a9f-11b5bdc61b59 " With this error on the screen " Invalid Token " Thanks
-
[0.24.2] EZ-Snack Oven - Snacks! for MKS [0.1.0 - 2014.08.29]
Quinantine replied to RoverDude's topic in KSP1 Mod Releases
That doesn't make much sense, the link you claimed to use says it's out of date and directs you to the up-to-date release thread right away. -
Then the thread is on the wrong forum. This is the release forum, for it to be here something has been released.
-
Can we get the title to this thread changed to match all the others with the version that is supported?
-
I think it would/should form sort of the core of the contract system.
-
All the stock command pods have sas on them. Are you thinking of the ASAS which I believe doesn't do anything special anymore?
-
What does it do that the command pod isn't already doing then?
-
While I love the toolbar and what it brings to the table, I do not like that it seems to know that there is an update available to it from within the game. I did not sign up for it to connect somewhere to know this, nor is it listed on the first post that this program uses my connection to know if its out of date or not. That is not behavior I would expect to see from either the mod nor the mod maker. The fact it didn't ask or tell me it was going to track this makes it almost akin to mal-ware in my book.
-
What's up with the weekly update? :)
Quinantine replied to Custard Donut (In Space)'s topic in KSP1 Discussion
Never mind -
Now-defunct-thread-that-should-not-appear-in-google-search.
Quinantine replied to Cilph's topic in KSP1 Mod Releases
It appears that UbioZur Welding tool (http://forum.kerbalspaceprogram.com/threads/38577-0-22-UbioZur-Welding-Ltd-2-0-Playtest-3-Now-In-Game-Tool) breaks remote tech. You can use a part you have already created, but welding a new part makes Rt stop working. -
Now-defunct-thread-that-should-not-appear-in-google-search.
Quinantine replied to Cilph's topic in KSP1 Mod Releases
How much power are you guys putting on your Sats? These dishes seem power hungry to me. -
I am having trouble with this space plane. At around 20 km it wants to spin out of control but it doesn't look like a flame out. 3 for the Jets and 4 for the rocket. I do use mechjeb for intake control but it was removed from the file. Craft File http://www./?sg1y5dsvfnoiiw6