Totally my oversight, i fixed the issue was running an older version of TextureReplacer.dll for custom Kerbal skins, once I updated it your mod is back to it's awesome self.
Is there no way to fix the resource bars when using visual enhancements without using the texture compression mod. I have no need for that mod and don't want to use it but I love both the VE and this mod?
ANDROID! lol as others have said as soon as you develop an android version I'm on board until then this is just another i-app that looks amazing but out of my reach.