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Cembandit

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    Curious George

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  1. Yes, i had the radiators retracted on the docking ship but not the dockee ship. The investigative committee was very harsh in its analysis back home. Fingers were pointed but the root cause was determined to be feline intervention. Spot size was not to bad to understand, even though I'm more of a biology guy. If I understand correct. It's like one person holding a salad plate, and the other holds a flashlight and aims at plate. As the plate gets farther away, more light washes over the plate (and onto the person and surroundings) and is wasted. The aim speed and ability of the flashlight holder is tracking. the part I am using dose state that transmit is 1/10 of receive power - does this matter, or is it just talking about maximium power - the wall to beam seems right given the conversion losses. Sorry if I'm clogging up a thread dedicated to development.
  2. I had to read up on why space makes heat transfer difficult. And I thought my vacuum rolled steel yeti cup was insulating. I still don't understand why the big white folding radiator cost less than the black one, or the fixed metal one. It appears far superior to me? I had a docking error with my third haul of 400 size large white folding radiators to the station. A million and a half of damages. Was pretty to watch though, as a low impact collision caused the loss of several radiators and some other damage. I did manage to get the bottleneck a little reduced - from what I can tell its the electric generator bottlenecked by heat. Up to around 39% or something, with theoretical max of 60ish. Wall to beam close to 5 gigs of I remember right, but only getting 300m back home. Produced from a 12000ish molten salt. I'm probably using the wrong type of energy transmission for orbit to planet. Just using the basic thermal hex thing. For now the beam project has cost over 4 million kerbucks. The cooling system add-ons have costed more then the power system! With 2 million in the bank left, the bean counters back home have stopped funding for the project for now. A small team will remain on site to maintain the reactor. Funding is being diverted to the space casino and duna exploration projects. Most useable science has been gleaned from the local moons, including valuable gravity impact data from the tetra probe carriers. Perhaps with the exploration of duna we will learn new ways to make our existing cooling systems function better. Plans to experiment with other wave lengths are being put together as well, using much cheaper tiny reactors as micro test projects.
  3. Really enjoying this mod. Nice way to relax after taking care of patients all day! Just launched a heavy 5m salt reactor into orbit with a microwave transmitter thingy. The station barely got into orbit, but it made it. Noticed beam power was around 4 gigs, where was 7-8 on ground. Also noticed heat a lot higher than ground. Glad it has docking ports, I'll launch a tube with more white large radiators up. Im not rushing the tech tree. I'm trying to play with the bits as I go. I do got a few fusion reactors unlocked. And thermal 3/4s or so down that line. I love the emergent gameplay. I do some tourist stuff, make money. Test some interstellar stuff, lose money. Eventually discover something that works and earns more then it loses. Mimics R&D in real life. Was thrilled to get a SSTO going. It's big. Pebble bed and turbojet powered. Liquid fuel for over 20km altitude. Launches vertical. Has wings, 4 radial tail fins, no wheels, and big parachutes. When it hits the atmo it glides tail first and I can use the wings and thrust to slow, then it lands on its tail on kerbin, with the turbojet, using atmo fuel. No time wasted on a wheeled landing. But cost harder to control because have to land close to ksp or I'll lose money vs conventional rockets. But getting better at timing that. Anyways, question 1 - with the thermal helper - does it turn green when all heat is dealt with on kerbin? Cause space is another matter I've found. Or dose green just mean it won't explode. and question 2 - what was beam power rebalance. I use ckan so don't have last version. But I'm working on my beam infrastructure right now. The test project with a reactor at runway and inline thermal rocket at launchpad returned...amazing results. Working on microwave power station and relays.
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