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War Eagle 1

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Everything posted by War Eagle 1

  1. I saw this and I took it as the player is not allowed to move the ship manually or by hyper edit. I can hold off on the next move to ask spar two if this is legal or not
  2. With Chain Breaker incapacitated, I sent Shepherd 2 in to deal with Nautilus. Sense she was in such a low orbit, I decided to pull a Bob Kerman on her. But instead of pushing her I shot twice, causing her to fall No survivors http://www./view/wwxav942v7le7vc/persistent(2).sfs
  3. Shepard 1 (flight lead) is my first ship to attack I decided my first target should be the Harvest(dead)man Walker as it would be the hardest to reach. Through power of the Ion, liquid and RCS I was able to accomplish this feet. Just as in the First Battle of Minmus, I flew down to the target and landed right beside it till morning. Then using RCS power, I preformed a VTOL takeoff and Fired two sets of Missiles, After insuring it was dead, I blasted off to meet up with the PGS Chain Breaker to get a splash of RCS and Liquid fuel. The pilot of the walker is listed as Lost so that means a KIA almost forgot theme song for this battle download http://www./view/aksbs6jq5loswpg/persistent(2).sfs
  4. Second Battle of Minmus PG Ships include Cherub Class MKII Fightersx3 Shepard Flight Noel Class Corvette (newest ship of the line)x1 PGS Noel Gideon Class Frigate x2 PGS Gideon and PGS Joshua and the return of an old favorite Salvation MKII Class Destroyer PGS Chain Breaker
  5. Sounds good. We should both be able to the opening rounds tonight
  6. Im down with Minmus I can let you finish setting parameters
  7. Ok so I just had an interesting thought. As many of you may know, the next update is probably going to asteroids in it as well new parts to be able to grab on to the asteroids. That being said, are we soon going to start throwing rocks at each other? I can just see some like me or daemon doing a battle where we are tossing an asteroid back and forth at each other
  8. Other mods that can be included are mostly for visual purposes like the kerbpaint mod However it's not needed
  9. Uses eva pack that I take out of pocket to get to my Archangel MkII class battlecruiser. Then fires an SRB missile at next posters ship
  10. Im on Mac…maybe that might be a cause
  11. Mac, PC, or Linix? Edit, oh another problem is I can stay on 90 angle and the prograde indicator will move to the left or right
  12. I have been using his k-drive too. But it still seems unreliable. Problems include: spinning when two k drives are side by side causes ship to flex (i figured that happens all the time, just don't like it) after firing missiles, K drive sometimes inoperable
  13. True i guess Also I just tried out the K-drive for the first time Its wired. Kind of unreliable
  14. Well, spring brake is over. IDK about the rest of you, but I need a vacation after that vacation
  15. Ok so I have my ship (a Valiant Class Destroyers) to use as a rail gun ship. However accuracy is something I need to work on.
  16. I need to do a railgun ship. Making it is the hard part edit: it is now 12:14am in Alabama and I just got an idea on how to make a railgun ship. First though I need ammo designs. Any body got some they can share?
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