If it is as devastating as I hope it would be it would act like a normal missile but far more spread out. So it would be like hitting it with three shots for the price of one While it would be cool to experiment with, its practicality would be low as its almost triple the mass of a single missile
The mind of an ADHD person is truly amazing What if we did something like ball and chain like what pirates fired out of cannons sometimes the design should be simple one engine in the middle builds up speed, then two engines (probably SRB) on the side (facing opposite directions) fire to create a spinning motion?
That does get me wondering. What do you think the affects of a guided fragmentation missile would be? Build up speed then at the last second, separate parts from it with radial separators
I have been interested in building a railgun for my spacial fleet so I guess my 3 questions are 1: are they really efficient 2: are they accurate 3: if yes to both, can I have a download to reverse engineer one?
They are fun to make and its a great feeling to get when you get them into orbit (especially if you game crashes when it gets to the point that friction starts to make the ship heat up with flames. Hence why you done see many pic of my ships re-entering)