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drswagboss

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Everything posted by drswagboss

  1. link to imgur album http://imgur.com/a/jtRZl#0
  2. Yes I think you should and also if say u put on the part upside down or side ways on the craft it turns right side up maybe and like you spin around the craft and the GUI doesn't go your ship it flips sides or something Edit: Razcheks question -- Edit: I have a question for people using this mod. Should I add a flag for the interface to follow the camera, so that it is always facing 'you'?
  3. does anybody remember that movie from 2009 it was called moon i think thats where they got the design for most of this pack
  4. Thanks I was confused a bit. Sorry about the repetitive posts.
  5. Are there specific words you have to put in before different part activations, and could it be toggleable to save room on the gui
  6. are there specific words you have to use to be able to activate it, and also can it be toggleable to save room on the gui
  7. thanks my problem was i was putting activate detector. and another thing on raz's drill script it said deploydrill. and on the detector you have to put enable. 1.does it matter what you as long as it refers to turning it on and are there specific quotes for different actions 2. could i instead of putting enable and disable, put toggle to save space on the lsi gui
  8. Ive been trying to make a interface for my kethane scanner and i was wondering how you got the drill to deploy ive looked at your script. i want to do the same thing but with the medium scanner, by the same i mean activating it and deativating it. could you please help?
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